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Enforce default settings for non-custom settings, remove legacy Build…
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….cs files
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saihv committed May 6, 2020
1 parent 0cb5183 commit da7dd53
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Showing 5 changed files with 8 additions and 69 deletions.
14 changes: 7 additions & 7 deletions Unreal/Environments/Blocks/Blocks.uproject
Original file line number Diff line number Diff line change
Expand Up @@ -19,12 +19,12 @@
"Enabled": true
},
{
"Name": "SteamVR",
"Enabled": false
},
{
"Name": "OculusVR",
"Enabled": false
},
"Name": "SteamVR",
"Enabled": false
},
{
"Name": "OculusVR",
"Enabled": false
},
]
}
25 changes: 0 additions & 25 deletions Unreal/Environments/Blocks/Source/Blocks.Target.4.15.cs

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11 changes: 0 additions & 11 deletions Unreal/Environments/Blocks/Source/Blocks/Blocks.Build.4.15.cs

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25 changes: 0 additions & 25 deletions Unreal/Environments/Blocks/Source/BlocksEditor.Target.4.15.cs

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2 changes: 1 addition & 1 deletion Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@ public BlocksEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
ExtraModuleNames.AddRange(new string[] { "Blocks" });

DefaultBuildSettings = BuildSettingsVersion.V2;
//bUseUnityBuild = false;
//bUsePCHFiles = false;
}
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