@@ -220,26 +220,7 @@ def get_invalid_bunny_revival_dungeons():
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yield 'Sanctuary'
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- def no_logic_rules (world , player ):
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- """
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- Add OWG transitions to no logic player's world
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- """
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- create_no_logic_connections (player , world , get_boots_clip_exits_lw (world .mode [player ] == 'inverted' ))
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- create_no_logic_connections (player , world , get_boots_clip_exits_dw (world .mode [player ] == 'inverted' , player ))
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-
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- # Glitched speed drops.
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- create_no_logic_connections (player , world , get_glitched_speed_drops_dw (world .mode [player ] == 'inverted' ))
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-
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- # Mirror clip spots.
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- if world .mode [player ] != 'inverted' :
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- create_no_logic_connections (player , world , get_mirror_clip_spots_dw ())
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- create_no_logic_connections (player , world , get_mirror_offset_spots_dw ())
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- else :
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- create_no_logic_connections (player , world , get_mirror_offset_spots_lw (player ))
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-
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-
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def overworld_glitch_connections (world , player ):
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-
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# Boots-accessible locations.
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create_owg_connections (player , world , get_boots_clip_exits_lw (world .mode [player ] == 'inverted' ))
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create_owg_connections (player , world , get_boots_clip_exits_dw (world .mode [player ] == 'inverted' , player ))
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