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Add blurhash implementation to Quotient
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So every client that wants to implement blurhashes doesn't have to copy
this file over and over.
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redstrate committed Jul 20, 2024
1 parent b1865db commit b800ffb
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2 changes: 2 additions & 0 deletions CMakeLists.txt
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Expand Up @@ -142,6 +142,7 @@ target_sources(${QUOTIENT_LIB_NAME} PUBLIC FILE_SET HEADERS BASE_DIRS .
Quotient/eventitem.h
Quotient/accountregistry.h
Quotient/mxcreply.h
Quotient/blurhash.h
Quotient/events/event.h
Quotient/events/roomevent.h
Quotient/events/stateevent.h
Expand Down Expand Up @@ -212,6 +213,7 @@ target_sources(${QUOTIENT_LIB_NAME} PUBLIC FILE_SET HEADERS BASE_DIRS .
Quotient/eventitem.cpp
Quotient/accountregistry.cpp
Quotient/mxcreply.cpp
Quotient/blurhash.cpp
Quotient/events/event.cpp
Quotient/events/roomevent.cpp
Quotient/events/stateevent.cpp
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274 changes: 274 additions & 0 deletions Quotient/blurhash.cpp
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// SPDX-FileCopyrightText: 2024 Joshua Goins <[email protected]>
// SPDX-License-Identifier: MIT

#include "blurhash.h"

#include <QColorSpace>

// From https://github.com/woltapp/blurhash/blob/master/Algorithm.md#base-83
const static QString b83Characters{QStringLiteral("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz#$%*+,-.:;=?@[]^_{|}~")};

const static auto toLinearSRGB = QColorSpace(QColorSpace::SRgb).transformationToColorSpace(QColorSpace::SRgbLinear);
const static auto fromLinearSRGB = QColorSpace(QColorSpace::SRgbLinear).transformationToColorSpace(QColorSpace::SRgb);

using namespace Quotient;

QImage BlurHash::decode(const QString &blurhash, const QSize &size)
{
// 10 is the minimum length of a blurhash string
if (blurhash.length() < 10)
return {};

// First character is the number of components
const auto components83 = decode83(blurhash.first(1));
if (!components83.has_value())
return {};

const auto components = unpackComponents(*components83);
const auto minimumSize = 1 + 1 + 4 + (components.x * components.y - 1) * 2;
if (components.x < 1 || components.y < 1 || blurhash.size() != minimumSize)
return {};

// Second character is the maximum AC component value
const auto maxAC83 = decode83(blurhash.mid(1, 1));
if (!maxAC83.has_value())
return {};

const auto maxAC = decodeMaxAC(*maxAC83);

// Third character onward is the average color of the image
const auto averageColor83 = decode83(blurhash.mid(2, 4));
if (!averageColor83.has_value())
return {};

const auto averageColor = toLinearSRGB.map(decodeAverageColor(*averageColor83));

QList values = {averageColor};

// Iterate through the rest of the string for the color values
// Each AC component is two characters each
for (qsizetype c = 6; c < blurhash.size(); c += 2) {
const auto acComponent83 = decode83(blurhash.mid(c, 2));
if (!acComponent83.has_value())
return {};

values.append(decodeAC(*acComponent83, maxAC));
}

QImage image(size, QImage::Format_RGB888);
image.setColorSpace(QColorSpace::SRgb);

const auto basisX = calculateWeights(size.width(), components.x);
const auto basisY = calculateWeights(size.height(), components.y);

for (int y = 0; y < size.height(); y++) {
for (int x = 0; x < size.width(); x++) {
float linearSumR = 0.0f;
float linearSumG = 0.0f;
float linearSumB = 0.0f;

for (int nx = 0; nx < components.x; nx++) {
for (int ny = 0; ny < components.y; ny++) {
const float basis = basisX[x * components.x + nx] * basisY[y * components.y + ny];

linearSumR += values[nx + ny * components.x].redF() * basis;
linearSumG += values[nx + ny * components.x].greenF() * basis;
linearSumB += values[nx + ny * components.x].blueF() * basis;
}
}

auto linearColor = QColor::fromRgbF(linearSumR, linearSumG, linearSumB);
image.setPixelColor(x, y, fromLinearSRGB.map(linearColor));
}
}

return image;
}

QString BlurHash::encode(const QImage &image, const int componentsX, const int componentsY)
{
Q_ASSERT(componentsX >= 1 && componentsX <= 9);
Q_ASSERT(componentsY >= 1 && componentsY <= 9);

if (image.isNull())
return {};

const auto basisX = calculateWeights(image.width(), componentsX);
const auto basisY = calculateWeights(image.height(), componentsY);

QList<QColor> factors;
factors.resize(componentsX * componentsY);

const float normalizationFactor = 1.0f / static_cast<float>(image.width());

for (int y = 0; y < image.height(); y++) {
for (int x = 0; x < image.width(); x++) {
const QColor srgbColor = image.pixelColor(x, y);
const QColor linearColor = toLinearSRGB.map(srgbColor);

float linearR = linearColor.redF();
float linearG = linearColor.greenF();
float linearB = linearColor.blueF();

linearR *= normalizationFactor;
linearG *= normalizationFactor;
linearB *= normalizationFactor;

for (int ny = 0; ny < componentsY; ny++) {
for (int nx = 0; nx < componentsX; nx++) {
const float basis = basisX[x * componentsX + nx] * basisY[y * componentsY + ny];

float factorR = factors[ny * componentsX + nx].redF();
float factorG = factors[ny * componentsX + nx].greenF();
float factorB = factors[ny * componentsX + nx].blueF();

factors[ny * componentsX + nx] = QColor::fromRgbF(factorR + linearR * basis, factorG + linearG * basis, factorB + linearB * basis);
}
}
}
}

// Scale by normalization. Half the scaling is done in the previous loop to prevent going
// too far outside the float range.
for (qsizetype i = 0; i < factors.size(); i++) {
float normalisation = (i == 0) ? 1 : 2;
float scale = normalisation / static_cast<float>(image.height());

float factorR = factors[i].redF() * scale;
float factorG = factors[i].greenF() * scale;
float factorB = factors[i].blueF() * scale;

factors[i] = QColor::fromRgbF(factorR, factorG, factorB);
}

const auto averageColor = factors.takeFirst();

QString encodedString;
encodedString.append(encode83(packComponents(Components(componentsX, componentsY))).rightJustified(1, QLatin1Char('0')));

float maximumValue;
if (!factors.empty()) {
float actualMaximumValue = 0;
for (auto ac : factors) {
actualMaximumValue = std::max({
std::abs(ac.redF()),
std::abs(ac.greenF()),
std::abs(ac.blueF()),
actualMaximumValue,
});
}

int quantisedMaximumValue = encodeMaxAC(actualMaximumValue);
maximumValue = (static_cast<float>(quantisedMaximumValue) + 1) / 166;
encodedString.append(encode83(quantisedMaximumValue).leftJustified(1, QLatin1Char('0')));
} else {
maximumValue = 1;
encodedString.append(encode83(0).leftJustified(1, QLatin1Char('0')));
}

encodedString.append(encode83(encodeAverageColor(fromLinearSRGB.map(averageColor))).leftJustified(4, QLatin1Char('0')));

for (auto ac : factors)
encodedString.append(encode83(encodeAC(ac, maximumValue)).leftJustified(2, QLatin1Char('0')));

return encodedString;
}

std::optional<int> BlurHash::decode83(const QString &encodedString)
{
int temp = 0;
for (const QChar c : encodedString) {
const auto index = b83Characters.indexOf(c);
if (index == -1)
return std::nullopt;

temp = temp * 83 + static_cast<int>(index);
}

return temp;
}

QString BlurHash::encode83(int value)
{
QString buffer;

do {
buffer += b83Characters[value % 83];
} while ((value = value / 83));

std::ranges::reverse(buffer);

return buffer;
}

BlurHash::Components BlurHash::unpackComponents(const int packedComponents)
{
return {packedComponents % 9 + 1, packedComponents / 9 + 1};
}

int BlurHash::packComponents(const Components &components)
{
return (components.x - 1) + (components.y - 1) * 9;
}

float BlurHash::decodeMaxAC(const int value)
{
return static_cast<float>(value + 1) / 166.f;
}

int BlurHash::encodeMaxAC(const float value)
{
return std::max(0, std::min(82, static_cast<int>(value * 166 - 0.5f)));
}

QColor BlurHash::decodeAverageColor(const int encodedValue)
{
const int intR = encodedValue >> 16;
const int intG = (encodedValue >> 8) & 255;
const int intB = encodedValue & 255;

return QColor::fromRgb(intR, intG, intB);
}

int BlurHash::encodeAverageColor(const QColor &averageColor)
{
return (averageColor.red() << 16) + (averageColor.green() << 8) + averageColor.blue();
}

float BlurHash::signPow(const float value, const float exp)
{
return std::copysign(std::pow(std::abs(value), exp), value);
}

QColor BlurHash::decodeAC(const int value, const float maxAC)
{
const auto quantR = value / (19 * 19);
const auto quantG = (value / 19) % 19;
const auto quantB = value % 19;

return QColor::fromRgbF(signPow((static_cast<float>(quantR) - 9) / 9, 2) * maxAC,
signPow((static_cast<float>(quantG) - 9) / 9, 2) * maxAC,
signPow((static_cast<float>(quantB) - 9) / 9, 2) * maxAC);
}

int BlurHash::encodeAC(const QColor value, const float maxAC)
{
const auto quantR = static_cast<int>(std::max(0., std::min(18., std::floor(signPow(value.redF() / maxAC, 0.5) * 9 + 9.5))));
const auto quantG = static_cast<int>(std::max(0., std::min(18., std::floor(signPow(value.greenF() / maxAC, 0.5) * 9 + 9.5))));
const auto quantB = static_cast<int>(std::max(0., std::min(18., std::floor(signPow(value.blueF() / maxAC, 0.5) * 9 + 9.5))));

return quantR * 19 * 19 + quantG * 19 + quantB;
}

QList<float> BlurHash::calculateWeights(const qsizetype dimension, const qsizetype components)
{
QList<float> bases(dimension * components, 0.0f);

const auto scale = static_cast<float>(std::numbers::pi) / static_cast<float>(dimension);
for (qsizetype x = 0; x < dimension; x++) {
for (qsizetype nx = 0; nx < components; nx++) {
bases[x * components + nx] = std::cos(scale * static_cast<float>(nx * x));
}
}
return bases;
}
107 changes: 107 additions & 0 deletions Quotient/blurhash.h
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// SPDX-FileCopyrightText: 2024 Joshua Goins <[email protected]>
// SPDX-License-Identifier: MIT

#pragma once

#include "quotient_export.h"

#include <QImage>

class TestBlurHash;

namespace Quotient {
/**
* @brief Encodes and decodes image to and from the BlurHash format. See https://blurha.sh/.
*
* @note This class has been adapted from https://github.com/redstrate/QtBlurHash.
*/
class QUOTIENT_API BlurHash
{
public:
/** Decodes the @p blurhash string creating an image of @p size.
* @note Returns a null image if decoding failed.
*/
static QUOTIENT_API QImage decode(const QString &blurhash, const QSize &size);

/** Encodes the @p image and returns a blurhash string.
* @param image A non-null image.
* @param componentsX the number of components X-wise. Must be between 1 and 9.
* @param componentsY the number of components Y-wise. Must be between 1 and 9.
* @note Returns an empty string if it failed to encode the image.
*/
static QUOTIENT_API QString encode(const QImage &image, int componentsX = 4, int componentsY = 4);

protected:
struct Components {
int x, y;

bool operator==(const Components &other) const
{
return x == other.x && y == other.y;
}
};

/**
* @brief Decodes a base 83 string to it's integer value. Returns std::nullopt if there's an invalid character in the blurhash.
*/
static QUOTIENT_API std::optional<int> decode83(const QString &encodedString);

/**
* @brief Encodes an integer to it's base 83 representation.
*/
static QUOTIENT_API QString encode83(int value);

/**
* @brief Unpacks an integer to it's @c Components value.
*/
static QUOTIENT_API Components unpackComponents(int packedComponents);

/**
* @brief Packs @c Components to it's integer representation.
*/
static QUOTIENT_API int packComponents(const Components &components);

/**
* @brief Decodes a encoded max AC component value.
*/
static QUOTIENT_API float decodeMaxAC(int value);

/**
* @brief Encodes the maximum AC component value to an integer repsentation.
*/
static QUOTIENT_API int encodeMaxAC(float value);

/**
* @brief Decodes the average color from the encoded RGB value.
* @note This returns the color as SRGB.
*/
static QUOTIENT_API QColor decodeAverageColor(int encodedValue);

/**
* @brief Encodes the average color into it's integer representation.
*/
static QUOTIENT_API int encodeAverageColor(const QColor &averageColor);

/**
* @brief Calls pow() with @p exp on @p value, while keeping the sign.
*/
static QUOTIENT_API float signPow(float value, float exp);

/**
* @brief Decodes a encoded AC component value.
*/
static QUOTIENT_API QColor decodeAC(int value, float maxAC);

/**
* @brief Encodes the AC component into it's integer representation.
*/
static QUOTIENT_API int encodeAC(QColor value, float maxAC);

/**
* @brief Calculates the weighted sum for @p dimension across @p components.
*/
static QUOTIENT_API QList<float> calculateWeights(qsizetype dimension, qsizetype components);

friend class ::TestBlurHash;
};
} // namespace Quotient
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