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Releases: quinnvoker/qurobullet

v1.2.1

12 Oct 06:03
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Godot 4.1 support; fixes minor issue where some uninitialized class properties were causing nondeterministic changes to the modules docs and causing automated builds to fail.

You can find prebuilt Godot binaries made with this qurobullet release here.

v1.2

11 Oct 04:23
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Godot 4.0 support!

Not exhaustively tested, but seems to behave well.

v1.2r1

10 Oct 01:57
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v1.2r1 Pre-release
Pre-release

Seems to be working with Godot 4.x (tested with 4.0 and 4.1 branches, though not exhaustively).

Only downside is a bug has appeared when running int Godot 4, where bulletspawners' cached volleys lose their data after their first use, not sure why. For now I've just disabled the caching behaviour, as it's not strictly necessary for good performance.

This release will be replaced when I have automated builds working.