Skip to content

quackduck/aces

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

71 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Aces

Any Character Encoding Set

Aces is a command line utility that lets you encode any data to a character set of your choice.

Psst... it is also now a library that you can use for encoding and decoding and also writing and reading at a bit level! See documentation here.

For example, you could encode "Foo Bar" to a combination of these four characters: "HhAa", resulting in this hilarious sequence of laughs:

hHhAhAaahAaaHAHHhHHAhAHhhaHA

With Aces installed, you can actually do that with:

$ echo -n "Foo Bar" | aces HhAa
hHhAhAaahAaaHAHHhHHAhAHhhaHA

This was the original use of Aces (it was called ha, increased data size by 4X and had no decoder)

If you're on macOS, you can even convert that output to speech:

echo -n "Matthew Stanciu" | aces HhAa | say

Make your own wacky encoding:

$ echo HELLO WORLD | aces "DORK BUM"
RRD RBO RKD M  DRBU MBRRRKD RDOR

You can also use emojis:

$ echo -n yay | aces 🥇🥈🥉
🥇🥈🥉🥇🥉🥇🥉🥉🥇🥉🥉🥇🥈🥇🥉🥇🥉🥉🥇🥉🥇🥈🥇

With Aces, you can see the actual 0s and 1s of files:

aces 01 < $(which echo)

You can also write hex/octal/binary/your own format by hand:

echo C2A70A   | aces -d 0123456789ABCDEF # try this!
echo .+=...++ | aces -d ./+=

Convert binary to hex:

echo 01001010 | aces -d 01 | aces 0123456789ABCDEF

Also check out the examples!

Installing

macOS or Linux with linuxbrew

brew install quackduck/tap/aces

Other platforms

Head over to releases and download the latest binary!

Usage

Aces - Encode in any character set

Usage:
  aces <charset>                  - encode data from STDIN into <charset>
  aces -d/--decode <charset>      - decode data from STDIN from <charset>
  aces -v/--version | -h/--help   - print version or this help message

  Aces reads from STDIN for your data and outputs the result to STDOUT. An optimized algorithm is used
  for character sets with a power of 2 length. Newlines are ignored when decoding.

Examples:
  echo hello world | aces "<>(){}[]" | aces --decode "<>(){}[]"      # basic usage
  echo matthew stanciu | aces HhAa | say                             # make funny sounds (macOS)
  aces " X" < /bin/echo                                              # see binaries visually
  echo 0100100100100001 | aces -d 01 | aces 0123456789abcdef         # convert bases
  echo Calculus | aces 01                                            # what's stuff in binary?
  echo Aces™ | base64 | aces -d
  ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/   # even decode base64
  echo -n yay | aces 🥇🥈🥉                                          # emojis work too! 
  Set the encoding/decoding buffer size with --bufsize <size> (default 16KiB).

  File issues, contribute or star at github.com/quackduck/aces

How does it work?

To answer that, we need to know how encoding works in general. Let's take the example of Base64.

Base64

ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/

That is the Base64 character set. As you may expect, it's 64 characters long.

Let's say we want to somehow represent these two bytes in those 64 characters:

00001001 10010010    # 09 92 in hex

To do that, Base64 does something very smart: it uses the bits, interpreted as a number, as indexes of the character set.

To explain what that means, let's consider what possible values 6 bits can represent: 000000 (decimal 0) to 111111 (decimal 63). Since 0 to 63 is the exact range of indices that can be used with the 64 element character set, we'll group our 8 bit chunks (bytes) of data in 6 bit chunks (to use as indices):

000010 011001 0010

000010 is 2 in decimal, so by using it as an index of the character set, Base64 adds C (index 2) to the result.

011001 is 16 + 8 + 1 = 25 in decimal, so Base64 appends Z (index 25) to the result.

You may have spotted a problem with the next chunk - it's only 4 bits long!

To get around this, Base64 pretends it's a 6 bit chunk and simply appends how many zeros are needed:

0010 + 00 => 001000

001000 is 8 in decimal, so Base64 appends I to the result

But then, on the decoding side, how do you know where real data ends and where the pretend data starts?

It turns out that we don't need to do anything. On the decoding side, we know that the decoded data has to be a multiple of 8 bits. So, the decoder ignores the bits which make the output not a multiple of 8 bits, which will always be the extra bits we added.

Finally, encoding 00001001 10010010 to Base64 should result in CZI

Try this in your terminal with the real Base64!

echo -n -e \\x09\\x92 | base64 # base64 also adds a "=" character called "padding" to fit to a standard input length to output length ratio

Aces

Now we generalize this to all character sets of any length.

Generalizing the characters is easy, we just switch out the characters of the array storing the character set.

Changing the length of the character set is harder. For every character set length, we need to figure out how many bits the chunked data should have.

In the Base64 example, the chunk length (let's call it that) was 6. The character set length was 64.

It looks like 2^(chunk len) = set len. We can prove this is true with this observation:

Every bit can either be 1 or 0, so the total possible values of a certain number of bits will just be 2^(number of bits) (if you need further proof, observe that every bit we add doubles the total possibilities since there's an additional choice: the new bit being 0 or the new bit being 1)

The total possible values is the length of the character set (of course, since we need the indices to cover all the characters of the set)

So, to find the number of bits the chunked data should have, we just do log2(character set length). Then, we divide the bytes into chunks of that many bits (which was pretty hard to implement: knowing when to read more bytes, crossing over into the next byte to fetch more bits, etc, etc.), use those bits as indices for the user-supplied character set, and print the result.

Unfortunately, this algorithm only works for character sets with a length that is a power of 2. For character sets with a length that is not a power of 2, we need to do something else.

Sets that are not power of 2 in length use an algorithm that may not have the same output as other encoders with the same character set. For example, using the base58 character set does not mean that the output will be the same as a base58-specific encoder. This is because most encoders interpret data as a number and use a base conversion algorithm to convert it to the character set. For non-power-of-2 charsets, this requires all data to be read before encoding, which is not possible with streams. To enable stream encoding for non-power-of-2 charsets, Aces converts the base of a default of 8 bytes of data at a time, which is not the same as converting the base of the entire data.

Easy! (Nope, this is the work of several showers and a lot of late night pondering :)