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new angle and angle_rad property in vector2 #245

new angle and angle_rad property in vector2

new angle and angle_rad property in vector2 #245

Workflow file for this run

# SDL3 porting is WIP
name: SDL3 build
# Run CI only when a release is created, on changes to main branch, or any PR
# to main. Do not run CI on any other branch. Also, skip any non-source changes
# from running on CI
on:
push:
branches: main
paths-ignore:
- 'docs/**'
- 'examples/**'
- '.gitignore'
- '*.rst'
- '*.md'
- '.github/workflows/*.yml'
# re-include current file to not be excluded
- '!.github/workflows/build-sdl3.yml'
pull_request:
branches: main
paths-ignore:
- 'docs/**'
- 'examples/**'
- '.gitignore'
- '*.rst'
- '*.md'
- '.github/workflows/*.yml'
# re-include current file to not be excluded
- '!.github/workflows/build-sdl3.yml'
# the github release drafter can call this workflow
workflow_call:
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}-ubuntu-sdist
cancel-in-progress: true
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false # if a particular matrix build fails, don't skip the rest
matrix:
os: [ubuntu-24.04, windows-latest, macos-14]
env:
# Pip now forces us to either make a venv or set this flag, so we will do
# this
PIP_BREAK_SYSTEM_PACKAGES: 1
# We are using dependencies installed from apt
PG_DEPS_FROM_SYSTEM: 1
steps:
- uses: actions/[email protected]
- name: Install pygame deps (linux)
if: matrix.os == 'ubuntu-24.04'
run: sudo apt-get install libfreetype6-dev libportmidi-dev python3-dev
- name: Install pygame deps (mac)
if: matrix.os == 'macos-14'
run: brew install freetype portmidi
# taken from dependencies of the 'libsdl2-dev' package
- name: Install SDL deps (linux)
if: matrix.os == 'ubuntu-24.04'
run: >
sudo apt-get install libasound2-dev libdbus-1-dev libdecor-0-dev libdrm-dev
libegl-dev libgbm-dev libgl-dev libgles-dev libibus-1.0-dev libpulse-dev
libsamplerate0-dev libsndio-dev libudev-dev libwayland-dev libx11-dev
libxcursor-dev libxext-dev libxfixes-dev libxi-dev libxinerama-dev
libxkbcommon-dev libxrandr-dev libxss-dev libxt-dev libxv-dev libxxf86vm-dev
# taken from https://wiki.libsdl.org/SDL3/Installation
- name: Install SDL3
if: matrix.os != 'windows-latest'
run: |
git clone https://github.com/libsdl-org/SDL
cd SDL
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Release ..
cmake --build . --config Release --parallel
sudo cmake --install . --config Release
- name: Build with SDL3
run: python3 dev.py build --sdl3
# eventually we need to run all tests, but for now test that importing pygame
# works
- name: Test import works
run: python3 -c 'import pygame'
# - name: Run tests
# env:
# SDL_VIDEODRIVER: "dummy"
# SDL_AUDIODRIVER: "disk"
# run: python3 -m pygame.tests -v --exclude opengl,music,timing --time_out 300