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Paweł Waligóra edited this page Sep 6, 2024
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Welcome to the mesh-compiler wiki!
mesh-compiler is a 3D file converter to a customizable binary file format.
The idea is that you can perform all precalculations, that you would in your game when loading models, beforehand and save results into binary files to minimize reading time at the cost of filesize (or maybe at no cost depending on what file formats are you using).