An example project for Tiger Engine, a Godot-based work-in-progress visual novel engine. It is both a tutorial you can examine to figure out how the engine works and a canonical project template you can copy to get started with a new game project.
Note: the engine is included as a submodule. Clone the repository like this:
git clone --recurse-submodules https://github.com/purkkafi/tigerengine-example-project
After cloning, you should be able to open and run the project in Godot 4.
- assets/definitions.tef contains definitions for game assets.
- assets/scripts/my_wolf_example.tef contains the script for the example game.
- assets/lang/en/text/mwe.tef contains the text for the example game.