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Audio Sources and Sinks

Phil Schatzmann edited this page Sep 1, 2024 · 7 revisions

You can read audio data from “Audio Sources” and you write them to “Audio Sinks”.

As “Audio Sources” we will have e.g.:

As “Audio Sinks” we will have e.g:

Subclasses of the Arduino Print class act always as Sink. Subclasses of Arduino Stream act as Source and can usually also act as Sink.