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[ISSUE][SCUS_971.24] Jak and Daxter Precursor Legacy VMC Freeze In v1.1.0 BETA #425
Comments
See also #428 |
Just FYI, this game is freezing at the title screen even with VMC disabled in v1.1.0 and v1.2.0beta (current build). Last known working (at all) build seems to be v1.0.0. Could this be related to #466 ? |
same thing happens with OPL 1.2.0 beta 1875 2f0506c PS2: SCPH 90010 -V3ditata |
Perhaps the issue is IOP RAM usage? Can you check this game using the UDPBD
testbuild to see if there's peaks of memory usage?
|
Also experiencing this issue with 1.1. |
Jak and Daxter The Precursor Legacy [SCUS_971.24]:
My PS2 model is SCPH-90008. I use redump images and don't use PADEMU, GSM. |
OPL Beta 1.1.0 1627 SMB (Mode 3 & 6 & VMC & no BDM) - everything works well OPL Beta 1.2.0 1899 USB (Mode 3 & 6 & VMC) - freezes on SCEA logo OPL Beta 1.2.0 2070 SMB ISO (Mode 3 & 6 & VMC) - freezes while saving to VMC @AKuHAK, @rickgaiser, please open this issue as VMC and ZSO via SMB are still not fixed. By the way, here is another game that broke when BDM was added to OPL. Also here I made lists of games that are incompatible with VMC. |
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Describe the issue
Saving and loading using a VMC file via SMB causes a freeze in Jak and Daxter: The Precursor Legacy using OPL v1.1.0, however it does work in v1.0.0.
Configuration:
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Saved games should be created and able to be loaded without issue.
Screenshots
Creation of VMC file
Frozen screen trying to save
Additional context
N/A
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