Releases: ps2homebrew/Fceumm-PS2
Latest development build
Commits
- [0da6c2a]: Update compilation.yml (AKuHAK)
FCEUmm-PS2 [x.3.3]
Fix performance issue with multitap.
Sample rate is 22050 Hz.
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Turbo buttons have been added to config. RapidFire has been deleted.
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In-game menu contains sound option instead of LowPass (never used).
Warning: delete old FCEUltra.cnf, new default button mapping is used. -
Add default FCEU palette and palettes from libretro.
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Sound has 4 options: off, 11025Hz, 22050Hz, 44100Hz.
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VS. UniSystem uses proper palette (default FCEU).
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Button L3 "Insert Coin" (VS. UniSystem).
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Fix memory usage when selecting palette.
Fix black line on real PS2.
Add aspect ratio option to in-game menu: Full Screen, Best Fit (4:3 NTSC display). Option isn't saved to config.
Fix screen size (639 -> 640, height - 1 -> height).
Interlacing is on by default.
Palettes:
Add "PAL (Kinopio)".
Replace NES Classic (FBX-FS) with NES Classic (FBX).
Change palettes' names, order.
Config:
Aspect Ratio and Palette are saved to config (don't forget "Save FCEUltra.cnf").
Save path is used and applied right after saving config.
Configure Input is in in-game menu.
Browser:
Sorting filenames by name.
Folder and file icons (from uLE).
Add Autofire Patterns for turbo buttons:
- 1 on, 1 off (max speed)
- 1 on, 2 off
- 1 on, 3 off
- 1 on, 4 off
- 1 on, 5 off (min speed)
Move "4-Players Adaptor" option to "Configure Input".
Add video mode DTV 640x480.
Fix loading screen offsets (Center Screen).
fceu-packed.x.3.x.cdvdsupport.elf - with CD/DVD support.
In-game menu is more convenient.