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Original file line number | Diff line number | Diff line change |
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#include "Debug.hpp" | ||
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namespace libprojectM::Renderer { | ||
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void check_gl_error(const char* file, int line) | ||
{ | ||
GLenum err(glGetError()); | ||
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while (err != GL_NO_ERROR) | ||
{ | ||
std::string error; | ||
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switch (err) | ||
{ | ||
case GL_INVALID_OPERATION: | ||
error = "INVALID_OPERATION"; | ||
break; | ||
case GL_INVALID_ENUM: | ||
error = "INVALID_ENUM"; | ||
break; | ||
case GL_INVALID_VALUE: | ||
error = "INVALID_VALUE"; | ||
break; | ||
case GL_OUT_OF_MEMORY: | ||
error = "OUT_OF_MEMORY"; | ||
break; | ||
case GL_INVALID_FRAMEBUFFER_OPERATION: | ||
error = "INVALID_FRAMEBUFFER_OPERATION"; | ||
break; | ||
} | ||
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std::cerr << "GL_" << error.c_str() << " - " << file << ":" << line << std::endl; | ||
err = glGetError(); | ||
} | ||
} | ||
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} // namespace libprojectM::Renderer |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,14 @@ | ||
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#pragma once | ||
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#include <iostream> | ||
#include <projectM-opengl.h> | ||
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#define CHECK_GL_ERROR check_gl_error(__FILE__, __LINE__) | ||
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namespace libprojectM::Renderer { | ||
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void check_gl_error(const char* file, int line); | ||
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} // namespace libprojectM::Renderer |
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Original file line number | Diff line number | Diff line change |
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@@ -1,5 +1,6 @@ | ||
#pragma once | ||
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#include "Renderer/Debug.hpp" | ||
#include "Renderer/TextureSamplerDescriptor.hpp" | ||
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#include <map> | ||
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