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soundfile.jump: only jump if currently playing #404

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merged 1 commit into from
Jan 6, 2020

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  • p5.SoundFile.jump() should not start playback
  • Fixes a bug in p5.SoundFile.reverseBuffer() where calling that method would trigger playback unexpectedly

- `p5.SoundFile.jump()` should not start playback
- Fixes a bug in `p5.SoundFile.reverseBuffer()` where calling that method would trigger playback unexpectedly
@therewasaguy therewasaguy merged commit 459616e into master Jan 6, 2020
@therewasaguy therewasaguy deleted the therewasaguy-patch-1 branch January 6, 2020 00:19
@therewasaguy therewasaguy mentioned this pull request Jan 6, 2020
therewasaguy added a commit that referenced this pull request Jan 6, 2020
### New
- AudioWorklet replaces the deprecated ScriptProcessorNode (when available) in p5.SoundRecorder, p5.Amplitude, and p5.SoundFile, as part of @oshoham's GSoC project https://github.com/processing/p5.js/blob/master/developer_docs/project_wrapups/orenshoham_gsoc_2019.md
#369
#373
- p5 library compiled with webpack so it looks a little different and we had to remove comments that were tripping up YUIDoc here in the p5.js repo

### Fixes
- p5.SoundFile: stop() won't stop a soundfile loop https://github.com/processing/p5.js-sound/issues/401
- p5.SoundFile: addCue() not triggering function calls https://github.com/processing/p5.js-sound/issues/371
- p5.SoundFile: jump() only called if soundfile is playing #404
- p5.SoundFile: save() bugfix #406
- remove bad console call (#378)
therewasaguy added a commit to processing/p5.js that referenced this pull request Jan 6, 2020
- update inline examples: processing/p5.js-sound#403
- p5.SoundFile: stop() won't stop a soundfile loop https://github.com/processing/p5.js-sound/pull/401
- p5.SoundFile: addCue() not triggering function calls https://github.com/processing/p5.js-sound/pull/371
- p5.SoundFile: jump() only called if soundfile is playing processing/p5.js-sound#404
- p5.SoundFile: save() bugfix processing/p5.js-sound#406
therewasaguy added a commit to processing/p5.js that referenced this pull request Jan 6, 2020
- improved inline documentation - all examples start audio on user gesture processing/p5.js-sound#403
- AudioWorklet replaces the deprecated ScriptProcessorNode (when available) in p5.SoundRecorder, p5.Amplitude, and p5.SoundFile, as part of @oshoham's GSoC project https://github.com/processing/p5.js/blob/master/developer_docs/project_wrapups/orenshoham_gsoc_2019.md
processing/p5.js-sound#369
processing/p5.js-sound#373
- p5 library compiled with webpack so it looks a little different and we had to remove comments that were tripping up YUIDoc here in the p5.js repo

- p5.SoundFile: stop() won't stop a soundfile loop https://github.com/processing/p5.js-sound/issues/401
- p5.SoundFile: addCue() not triggering function calls https://github.com/processing/p5.js-sound/issues/371
- p5.SoundFile: jump() only called if soundfile is playing processing/p5.js-sound#404
- p5.SoundFile: save() bugfix processing/p5.js-sound#406
- remove bad console call (processing/p5.js-sound#378)
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