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When adding a new combo colour, use the last colour as a starting point #30110

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merged 1 commit into from
Oct 4, 2024

When adding a new combo colour, use the last colour as a starting point

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Merged

When adding a new combo colour, use the last colour as a starting point #30110

When adding a new combo colour, use the last colour as a starting point
ff2777a
Select commit
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Failed to load commit list.
GitHub Actions / Test Results (Windows, MultiThreaded) failed Oct 4, 2024 in 0s

10539 passed, 1 failed and 74 skipped

Tests failed

❌ TestResults-Windows-MultiThreaded.trx

10614 tests were completed in 3033s with 10539 passed, 1 failed and 74 skipped.

Test suite Passed Failed Skipped Time
osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations 11✅ 1❌ 22s

❌ osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations

✅ TestBestRulesetIsRecommended
✅ TestBestRulesetIsRecommended
✅ TestConstructor
✅ TestConstructor
❌ TestCorrectStarRatingIsUsed
	"recommended beatmap displayed" timed out
✅ TestCorrectStarRatingIsUsed
✅ TestCurrentRulesetIsRecommended
✅ TestCurrentRulesetIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestPresentedBeatmapIsRecommended
✅ TestSecondBestRulesetIsRecommended
✅ TestSecondBestRulesetIsRecommended

Annotations

Check failure on line 541 in osu.Game/Tests/Visual/OsuTestScene.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results (Windows, MultiThreaded)

osu.Game.Tests.Visual.SongSelect.TestSceneBeatmapRecommendations ► TestCorrectStarRatingIsUsed

Failed test found in:
  TestResults-Windows-MultiThreaded.trx
Error:
  "recommended beatmap displayed" timed out
Raw output
"recommended beatmap displayed" timed out
   at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
   at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
   at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
   at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
   at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in D:\a\osu\osu\osu.Game\Tests\Visual\OsuTestScene.cs:line 541
   at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
   at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
   at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
   at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)