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Reimplement stable polygon tool #28538
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. | ||
// See the LICENCE file in the repository root for full licence text. | ||
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using osu.Framework.Graphics; | ||
using osu.Framework.Graphics.Containers; | ||
using osu.Framework.Graphics.Sprites; | ||
using osu.Framework.Input.Events; | ||
using osu.Game.Rulesets.Edit; | ||
using osu.Game.Screens.Edit.Components; | ||
using osuTK; | ||
using osuTK.Input; | ||
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namespace osu.Game.Rulesets.Osu.Edit | ||
{ | ||
public partial class GenerateToolboxGroup : EditorToolboxGroup | ||
{ | ||
private readonly EditorToolButton polygonButton; | ||
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public GenerateToolboxGroup() | ||
: base("Generate") | ||
{ | ||
Child = new FillFlowContainer | ||
{ | ||
RelativeSizeAxes = Axes.X, | ||
AutoSizeAxes = Axes.Y, | ||
Spacing = new Vector2(5), | ||
Children = new Drawable[] | ||
{ | ||
polygonButton = new EditorToolButton("Polygon", | ||
() => new SpriteIcon { Icon = FontAwesome.Solid.Spinner }, | ||
() => new PolygonGenerationPopover()), | ||
} | ||
}; | ||
} | ||
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protected override bool OnKeyDown(KeyDownEvent e) | ||
{ | ||
if (e.Repeat) return false; | ||
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switch (e.Key) | ||
{ | ||
case Key.D: | ||
if (!e.ControlPressed || !e.ShiftPressed) | ||
return false; | ||
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polygonButton.TriggerClick(); | ||
return true; | ||
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default: | ||
return false; | ||
} | ||
} | ||
} | ||
} |
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@@ -0,0 +1,193 @@ | ||
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. | ||
// See the LICENCE file in the repository root for full licence text. | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using osu.Framework.Allocation; | ||
using osu.Framework.Bindables; | ||
using osu.Framework.Graphics; | ||
using osu.Framework.Graphics.Containers; | ||
using osu.Game.Beatmaps.ControlPoints; | ||
using osu.Game.Graphics.UserInterface; | ||
using osu.Game.Graphics.UserInterfaceV2; | ||
using osu.Game.Rulesets.Edit; | ||
using osu.Game.Rulesets.Objects; | ||
using osu.Game.Rulesets.Objects.Legacy; | ||
using osu.Game.Rulesets.Objects.Types; | ||
using osu.Game.Rulesets.Osu.Objects; | ||
using osu.Game.Rulesets.Osu.UI; | ||
using osu.Game.Screens.Edit; | ||
using osu.Game.Screens.Edit.Compose.Components; | ||
using osuTK; | ||
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namespace osu.Game.Rulesets.Osu.Edit | ||
{ | ||
public partial class PolygonGenerationPopover : OsuPopover | ||
{ | ||
private SliderWithTextBoxInput<double> distanceSnapInput = null!; | ||
private SliderWithTextBoxInput<int> offsetAngleInput = null!; | ||
private SliderWithTextBoxInput<int> repeatCountInput = null!; | ||
private SliderWithTextBoxInput<int> pointInput = null!; | ||
private RoundedButton commitButton = null!; | ||
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private readonly List<HitCircle> insertedCircles = new List<HitCircle>(); | ||
private bool began; | ||
private bool committed; | ||
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[Resolved] | ||
private IBeatSnapProvider beatSnapProvider { get; set; } = null!; | ||
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[Resolved] | ||
private EditorClock editorClock { get; set; } = null!; | ||
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[Resolved] | ||
private EditorBeatmap editorBeatmap { get; set; } = null!; | ||
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[Resolved] | ||
private IEditorChangeHandler? changeHandler { get; set; } | ||
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[Resolved] | ||
private HitObjectComposer composer { get; set; } = null!; | ||
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[BackgroundDependencyLoader] | ||
private void load() | ||
{ | ||
Child = new FillFlowContainer | ||
{ | ||
Width = 220, | ||
AutoSizeAxes = Axes.Y, | ||
Spacing = new Vector2(20), | ||
Children = new Drawable[] | ||
{ | ||
distanceSnapInput = new SliderWithTextBoxInput<double>("Distance snap:") | ||
{ | ||
Current = new BindableNumber<double>(1) | ||
{ | ||
MinValue = 0.1, | ||
MaxValue = 6, | ||
Precision = 0.1, | ||
Value = ((OsuHitObjectComposer)composer).DistanceSnapProvider.DistanceSpacingMultiplier.Value, | ||
}, | ||
Instantaneous = true | ||
}, | ||
offsetAngleInput = new SliderWithTextBoxInput<int>("Offset angle:") | ||
{ | ||
Current = new BindableNumber<int> | ||
{ | ||
MinValue = 0, | ||
MaxValue = 180, | ||
Precision = 1 | ||
}, | ||
Instantaneous = true | ||
}, | ||
repeatCountInput = new SliderWithTextBoxInput<int>("Repeats:") | ||
{ | ||
Current = new BindableNumber<int>(1) | ||
{ | ||
MinValue = 1, | ||
MaxValue = 10, | ||
Precision = 1 | ||
}, | ||
Instantaneous = true | ||
}, | ||
pointInput = new SliderWithTextBoxInput<int>("Vertices:") | ||
{ | ||
Current = new BindableNumber<int>(3) | ||
{ | ||
MinValue = 3, | ||
MaxValue = 10, | ||
Precision = 1, | ||
}, | ||
Instantaneous = true | ||
}, | ||
commitButton = new RoundedButton | ||
{ | ||
RelativeSizeAxes = Axes.X, | ||
Text = "Create", | ||
Action = commit | ||
} | ||
} | ||
}; | ||
} | ||
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protected override void LoadComplete() | ||
{ | ||
base.LoadComplete(); | ||
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changeHandler?.BeginChange(); | ||
began = true; | ||
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distanceSnapInput.Current.BindValueChanged(_ => tryCreatePolygon()); | ||
offsetAngleInput.Current.BindValueChanged(_ => tryCreatePolygon()); | ||
repeatCountInput.Current.BindValueChanged(_ => tryCreatePolygon()); | ||
pointInput.Current.BindValueChanged(_ => tryCreatePolygon()); | ||
tryCreatePolygon(); | ||
} | ||
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private void tryCreatePolygon() | ||
{ | ||
double startTime = beatSnapProvider.SnapTime(editorClock.CurrentTime); | ||
TimingControlPoint timingPoint = editorBeatmap.ControlPointInfo.TimingPointAt(startTime); | ||
double timeSpacing = timingPoint.BeatLength / editorBeatmap.BeatDivisor; | ||
IHasSliderVelocity lastWithSliderVelocity = editorBeatmap.HitObjects.Where(ho => ho.GetEndTime() <= startTime).OfType<IHasSliderVelocity>().LastOrDefault() ?? new Slider(); | ||
double velocity = OsuHitObject.BASE_SCORING_DISTANCE * editorBeatmap.Difficulty.SliderMultiplier | ||
/ LegacyRulesetExtensions.GetPrecisionAdjustedBeatLength(lastWithSliderVelocity, timingPoint, OsuRuleset.SHORT_NAME); | ||
double length = distanceSnapInput.Current.Value * velocity * timeSpacing; | ||
float polygonRadius = (float)(length / (2 * Math.Sin(double.Pi / pointInput.Current.Value))); | ||
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editorBeatmap.RemoveRange(insertedCircles); | ||
insertedCircles.Clear(); | ||
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var selectionHandler = (EditorSelectionHandler)composer.BlueprintContainer.SelectionHandler; | ||
bool first = true; | ||
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for (int i = 1; i <= pointInput.Current.Value * repeatCountInput.Current.Value; ++i) | ||
{ | ||
float angle = float.DegreesToRadians(offsetAngleInput.Current.Value) + i * (2 * float.Pi / pointInput.Current.Value); | ||
var position = OsuPlayfield.BASE_SIZE / 2 + new Vector2(polygonRadius * float.Cos(angle), polygonRadius * float.Sin(angle)); | ||
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var circle = new HitCircle | ||
{ | ||
Position = position, | ||
StartTime = startTime, | ||
NewCombo = first && selectionHandler.SelectionNewComboState.Value == TernaryState.True, | ||
}; | ||
// TODO: probably ensure samples also follow current ternary status (not trivial) | ||
circle.Samples.Add(circle.CreateHitSampleInfo()); | ||
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if (position.X < 0 || position.Y < 0 || position.X > OsuPlayfield.BASE_SIZE.X || position.Y > OsuPlayfield.BASE_SIZE.Y) | ||
{ | ||
commitButton.Enabled.Value = false; | ||
return; | ||
} | ||
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insertedCircles.Add(circle); | ||
startTime = beatSnapProvider.SnapTime(startTime + timeSpacing); | ||
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first = false; | ||
} | ||
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editorBeatmap.AddRange(insertedCircles); | ||
commitButton.Enabled.Value = true; | ||
} | ||
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private void commit() | ||
{ | ||
changeHandler?.EndChange(); | ||
committed = true; | ||
Hide(); | ||
} | ||
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protected override void PopOut() | ||
{ | ||
base.PopOut(); | ||
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if (began && !committed) | ||
{ | ||
editorBeatmap.RemoveRange(insertedCircles); | ||
changeHandler?.EndChange(); | ||
} | ||
} | ||
} | ||
} |
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I guess we can match this for now, but the stable code comment is not confidence instilling: