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Add Gulano Cup #5
tournament article
#12870
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Thank you for contributing to the osu! wiki. Please take note of the following:
See the contribution guide for more information. All changes are run through continuous integration checks, which provide automatic detection of common errors. If you need help with decrypting CI check error messages, or with any other issues, ask in the |
wiki/Tournaments/GNV/5/en.md
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### Warm-up Rules | ||
- Players are allowed to send warm-up maps before the match starts. | ||
- Maps sent to the referee can be in the form of dm, in the room, discord, or anything whose message is conveyed to the referee. | ||
- Maximum warm-up duration is 3 minutes 30 seconds without negotiation. |
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- Maximum warm-up duration is 3 minutes 30 seconds without negotiation. | |
- Warm-up maps may not exceed 3 minutes and 30 seconds. |
wiki/Tournaments/GNV/5/en.md
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- Maps sent to the referee can be in the form of dm, in the room, discord, or anything whose message is conveyed to the referee. | ||
- Maximum warm-up duration is 3 minutes 30 seconds without negotiation. | ||
- It is forbidden to use the entire mappool as a warm-up. | ||
- Must be in 4k osu!mania mode. |
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- Must be in 4k osu!mania mode. | |
- Warm-up maps must be a 4K osu!mania map. |
wiki/Tournaments/GNV/5/en.md
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- Must be in 4k osu!mania mode. | ||
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### Wildcard Rules | ||
- Each player is required to send 4 maps of their choice via the available google form with a maximum duration of 4 minutes or a minimum of 10 seconds and must be osu!mania 4K. |
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- Each player is required to send 4 maps of their choice via the available google form with a maximum duration of 4 minutes or a minimum of 10 seconds and must be osu!mania 4K. | |
- Each player is required to send 4 osu!mania 4K maps of their choice, all no shorter than 10 seconds and no longer than 4 minutes, through [this submission form](LINK). |
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itu link-nya nanti jangan lupa diisi ya btw wkwk
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perlu kah dikasih link? soalnya udah di close
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iya, gpp kasih aja meskipun udah di-close juga
wiki/Tournaments/GNV/5/en.md
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### Wildcard Rules | ||
- Each player is required to send 4 maps of their choice via the available google form with a maximum duration of 4 minutes or a minimum of 10 seconds and must be osu!mania 4K. | ||
- Maps that damage the client or cause crashes are not allowed. |
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- Maps that damage the client or cause crashes are not allowed. | |
- Submitted maps may not be unplayable or otherwise causes the osu! client to crash. |
wiki/Tournaments/GNV/5/en.md
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### Wildcard Rules | ||
- Each player is required to send 4 maps of their choice via the available google form with a maximum duration of 4 minutes or a minimum of 10 seconds and must be osu!mania 4K. | ||
- Maps that damage the client or cause crashes are not allowed. | ||
- If one of the players disapproves to play using the wildcard gimmick, the wildcard mappool will be closed. |
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- If one of the players disapproves to play using the wildcard gimmick, the wildcard mappool will be closed. | |
- If one of the players disapproves to play using the wildcard gimmick, the wildcard mappool will be rendered unavailable for the duration of the match. |
wiki/Tournaments/GNV/5/en.md
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- Each player is required to send 4 maps of their choice via the available google form with a maximum duration of 4 minutes or a minimum of 10 seconds and must be osu!mania 4K. | ||
- Maps that damage the client or cause crashes are not allowed. | ||
- If one of the players disapproves to play using the wildcard gimmick, the wildcard mappool will be closed. | ||
- Wildcards will be randomly selected based on the results of the google form submission if the player chooses from the mappool. |
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- Wildcards will be randomly selected based on the results of the google form submission if the player chooses from the mappool. | |
- Upon being picked, wildcard maps will be randomly selected based on the results of the submission. |
wiki/Tournaments/GNV/5/en.md
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- Maps that damage the client or cause crashes are not allowed. | ||
- If one of the players disapproves to play using the wildcard gimmick, the wildcard mappool will be closed. | ||
- Wildcards will be randomly selected based on the results of the google form submission if the player chooses from the mappool. | ||
- Maps that have been randomly selected in the previous match cannot be used again for the next match. |
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- Maps that have been randomly selected in the previous match cannot be used again for the next match. | |
- Wildcard maps that have been randomly selected cannot be used again in the future matches. |
wiki/Tournaments/GNV/5/en.md
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- If one of the players disapproves to play using the wildcard gimmick, the wildcard mappool will be closed. | ||
- Wildcards will be randomly selected based on the results of the google form submission if the player chooses from the mappool. | ||
- Maps that have been randomly selected in the previous match cannot be used again for the next match. | ||
- Each player only has 1 wildcard quota and cannot take the opponent's wildcard. |
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- Each player only has 1 wildcard quota and cannot take the opponent's wildcard. | |
- Each player may only pick up to 1 wildcard map per match. |
wiki/Tournaments/GNV/5/en.md
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- If a player does not submit the wildcard to the form, the player is disqualified. | ||
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### WBD Rules | ||
- Players will be considered resigning if there is no information beyond the scheduled 15 minutes. |
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- Players will be considered resigning if there is no information beyond the scheduled 15 minutes. | |
- Players will be considered to have forfeited the match if they don't show up until 15 minutes after the scheduled match time without any further information. |
wiki/Tournaments/GNV/5/en.md
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- If the timeout is up and still has not chosen a map, then the pick is given to the opponent. | ||
- If the timeout is up and still not ready after choosing a map, then the point is given to the opponent. | ||
- If there is no response from the player for 10 minutes, then the opponent gets Win By Default. | ||
- Players have the right to request an abort during the match before 30 seconds have passed, only 1 repetition is allowed (a different map will reset the abort). |
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- Players have the right to request an abort during the match before 30 seconds have passed, only 1 repetition is allowed (a different map will reset the abort). | |
- Once per match, players will be able to call for an abort during a map before 30 seconds have passed should technical issues occur. |
wiki/Tournaments/GNV/5/en.md
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- If the timeout is up and still not ready after choosing a map, then the point is given to the opponent. | ||
- If there is no response from the player for 10 minutes, then the opponent gets Win By Default. | ||
- Players have the right to request an abort during the match before 30 seconds have passed, only 1 repetition is allowed (a different map will reset the abort). | ||
- Abort timing is based on the referee's knowledge, evidence can be seen on irc or replay on Livestream (if available). |
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- Abort timing is based on the referee's knowledge, evidence can be seen on irc or replay on Livestream (if available). | |
- The timing of the abort call (and whether the abort call is valid or not) will be determined by records such as the IRC log or the livestream feed and the referee's discretion. |
wiki/Tournaments/GNV/5/en.md
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- If there is no response from the player for 10 minutes, then the opponent gets Win By Default. | ||
- Players have the right to request an abort during the match before 30 seconds have passed, only 1 repetition is allowed (a different map will reset the abort). | ||
- Abort timing is based on the referee's knowledge, evidence can be seen on irc or replay on Livestream (if available). | ||
- Everything can be negotiated with the referee and opponent if there is information about obstacles such as connection, power outages, or the likes of it. |
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- Everything can be negotiated with the referee and opponent if there is information about obstacles such as connection, power outages, or the likes of it. | |
- Players are free to discuss upon obstacles such as connection issues, power outages, and the likes of it to the referee and their opponent at any time. |
wiki/Tournaments/GNV/5/en.md
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### Reschedule Rules | ||
- Active players reschedule with a clear time along with the date and time of the start of their match. | ||
- Determination of reschedule in a round must have a day between Friday, Saturday, Sunday, or Monday 1 week after the mappool showcase of the round with a deadline of 16:00 on Monday. |
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- Determination of reschedule in a round must have a day between Friday, Saturday, Sunday, or Monday 1 week after the mappool showcase of the round with a deadline of 16:00 on Monday. | |
- The new match time must fall into a Friday, Saturday, Sunday, or Monday of their corresponding stage with a deadline of 16:00 on Monday. |
Co-authored-by: Niva <[email protected]>
Co-authored-by: Niva <[email protected]>
Co-authored-by: Niva <[email protected]>
Co-authored-by: Niva <[email protected]>
Co-authored-by: Niva <[email protected]>
Co-authored-by: Niva <[email protected]>
Co-authored-by: Niva <[email protected]>
wiki/Tournaments/GNV/5/id.md
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### Aturan Reschedule | ||
- Para player aktif melakukan reschedule dengan waktu yang jelas disertai tanggal dan jam dimulainya match mereka. |
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- Para player aktif melakukan reschedule dengan waktu yang jelas disertai tanggal dan jam dimulainya match mereka. | |
- Para player aktif dapat menjadwalkan ulang pertandingan mereka dengan mengajukan waktu pertandingan yang baru (beserta dengan tanggal dan jamnya) kepada panitia secara jelas. |
wiki/Tournaments/GNV/5/id.md
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### Aturan Reschedule | ||
- Para player aktif melakukan reschedule dengan waktu yang jelas disertai tanggal dan jam dimulainya match mereka. | ||
- Penentuan reschedule dalam suatu ronde harus memiliki hari diantara Jumat, Sabtu, Minggu, atau Senin 1 minggu setelah mappool showcase ronde tersebut dengan batas pukul 16:00 pada hari Senin. |
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- Penentuan reschedule dalam suatu ronde harus memiliki hari diantara Jumat, Sabtu, Minggu, atau Senin 1 minggu setelah mappool showcase ronde tersebut dengan batas pukul 16:00 pada hari Senin. | |
- Penentuan perubahan jadwal dalam suatu ronde harus memiliki hari diantara Jumat, Sabtu, Minggu, atau Senin 1 minggu setelah mappool showcase ronde tersebut dengan batas pukul 16:00 pada hari Senin. |
wiki/Tournaments/GNV/5/id.md
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### Aturan Reschedule | ||
- Para player aktif melakukan reschedule dengan waktu yang jelas disertai tanggal dan jam dimulainya match mereka. | ||
- Penentuan reschedule dalam suatu ronde harus memiliki hari diantara Jumat, Sabtu, Minggu, atau Senin 1 minggu setelah mappool showcase ronde tersebut dengan batas pukul 16:00 pada hari Senin. | ||
- Pengecualian ketentuan reschedule hanya berlaku apabila ada keadaan memaksa objektif yang menimpa para/salah satu player. |
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- Pengecualian ketentuan reschedule hanya berlaku apabila ada keadaan memaksa objektif yang menimpa para/salah satu player. | |
- Pengecualian ketentuan perubahan jadwal hanya berlaku apabila ada keadaan memaksa objektif yang menimpa para/salah satu player. |
wiki/Tournaments/GNV/5/id.md
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- Para player aktif melakukan reschedule dengan waktu yang jelas disertai tanggal dan jam dimulainya match mereka. | ||
- Penentuan reschedule dalam suatu ronde harus memiliki hari diantara Jumat, Sabtu, Minggu, atau Senin 1 minggu setelah mappool showcase ronde tersebut dengan batas pukul 16:00 pada hari Senin. | ||
- Pengecualian ketentuan reschedule hanya berlaku apabila ada keadaan memaksa objektif yang menimpa para/salah satu player. | ||
- Reschedule dapat dilakukan di weekday apabila terdapat suatu urgensi dalam bentuk keadaan memaksa yang menimpa salah satu player. |
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- Reschedule dapat dilakukan di weekday apabila terdapat suatu urgensi dalam bentuk keadaan memaksa yang menimpa salah satu player. | |
- Jadwal pertandingan dapat dirubah ke hari kerja apabila terdapat suatu urgensi dalam bentuk keadaan memaksa yang menimpa salah satu player. |
wiki/Tournaments/GNV/5/id.md
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Segala perbuatan yang bertentangan dengan peraturan yang berlaku, setelah penilaian yang adil secara logika dan akal sehat, akan ditindak oleh para staff dengan memberikan sanksi sesuai dengan aturannya atau pertimbangan objektif kepada pelanggar peraturan. |
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Segala perbuatan yang bertentangan dengan peraturan yang berlaku, setelah penilaian yang adil secara logika dan akal sehat, akan ditindak oleh para staff dengan memberikan sanksi sesuai dengan aturannya atau pertimbangan objektif kepada pelanggar peraturan. | |
Segala perbuatan yang bertentangan dengan peraturan yang berlaku, setelah penilaian yang adil secara logika dan akal sehat, akan ditindak oleh panitia dengan memberikan sanksi sesuai dengan aturannya atau pertimbangan objektif kepada pelanggar peraturan. |
Co-authored-by: Niva <[email protected]>
Co-authored-by: Niva <[email protected]>
Co-authored-by: Niva <[email protected]>
Gulano Cup #5
tournament article
eh kepencet |
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looks alright at a glance for me (except for the formatting)
i think from here @Walavouchey should be able to take things away for merging
[Watch the showcase VOD here!](https://www.youtube.com/watch?v=SjNkzGL41Zc) | ||
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- Rice | ||
1. [AXiS as EQUiON - Protogene (Cut Ver.) [DOMiNANCE]](https://osu.ppy.sh/beatmapsets/2292615#mania/4895261) |
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should be artist - title (creator) [difficulty]
. the map creator is missing from all of these
this has taken a long time already so i'll do this later when i have more time
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was thinking to not include the creator because the focused one is who submitted the map, and I figured it would be too long
but if it's needed I can add it
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oh nevermind I understand it now, I can do that for the mappool, but can I do what I said above for wildcard? Also one more thing, for collabs/edit diffs can we change them to the original mapper(s)?
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this format exists elsewhere so it would be preferable to use the same map link format everywhere. example: https://osu.ppy.sh/wiki/en/Beatmap_Spotlights/Seasons/2023_Spring
for collabs you can put in mappers separated by commas. guest diff mappers are usually indicated in the diff name but if not i guess you can put the guest mapper as the creator
45. [Risshuu feat. Choko - Take [Beyond]](https://osu.ppy.sh/beatmapsets/1377628#mania/2847100) submitted by [KafuuChlno](https://osu.ppy.sh/users/31102647) | ||
46. [korea - oronaminC [korean vibro]](https://osu.ppy.sh/beatmapsets/543648#mania/1152244) submitted by [RaffCo](https://osu.ppy.sh/users/7589503) | ||
47. [Angelic Burster - Star Bubble [AngeliChan!!]](https://osu.ppy.sh/beatmapsets/1271321#mania/2641914) submitted by [KyoukaRy](https://osu.ppy.sh/users/13403380) | ||
48. Laser Imouto - Prismatix \[SMOCMouse \[Jumpstream+trill\] 1.1x (220bpm) OD8\] submitted by [danar mw](https://osu.ppy.sh/users/13859109) |
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map is missing https://osu.ppy.sh/b/3687529
47. [Porter Robinson & Madeon - Shelter [Allein Quad 1.2]](https://osu.ppy.sh/beatmapsets/1490961#mania/3056264) submitted by [KyoukaRy](https://osu.ppy.sh/users/13403380) | ||
48. [Nakiri Ayame - Good-bye sengen [Ojou]](https://osu.ppy.sh/beatmapsets/1603078#mania/3273717) submitted by [danar mw](https://osu.ppy.sh/users/13859109) | ||
49. [Remo Prototype (CV: Hanamori Yumiri) - Sendan Life (katagiri Bootleg) [Chord Life [135]]](https://osu.ppy.sh/beatmapsets/1170842#mania/2442473) submitted by [beethiven](https://osu.ppy.sh/users/18560270) | ||
50. HoneyWorks feat.Kotoha - Ai ni Deai Koi wa Tsuzuku \[SMOCMouse \[Chordjack\] 1.6x (320bpm) OD8\] submitted by [ImOyZo](https://osu.ppy.sh/users/14875989) |
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map is missing https://osu.ppy.sh/b/4164787
- The scoring system uses Score v2, Head to Head (No Fail has no effect). | ||
- Protected maps cannot be banned. | ||
- Mods that are allowed: Mirror, Hidden, Fade In, and Flashlight. | ||
- Each player has the right to call a 3 x 1 minute timeout. |
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is this what is meant here?
- Each player has the right to call a 3 x 1 minute timeout. | |
- Each player has the right to call a 1-minute timeout 3 times. |
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yes that's right
addition of the Gulano Cup #5 tournament wiki page