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IncrementalBSplineBuilder: rewrite algorithm with many improvements #6047

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merged 9 commits into from
Nov 17, 2023

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Tom94
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@Tom94 Tom94 commented Nov 14, 2023

  • Depends on PathApproximator: no BSpline degree <1 and better special case handling #6045

  • The BSpline builder now smoothens the input curve before processing it, making it more reliable.

  • Corners are detected explicitly based on local maxima of winding rate. To be automatically converted to red control points on osu!'s end.

  • The density of control points is also determined by winding rate.

Fixes #6046 and addresses comments in ppy/osu#25409

Screen.Recording.2023-11-14.at.13.32.04.mov

- The BSpline builder now smoothens the input curve before processing it
- Corners are detected explicitly based on local maxima of winding rate
- The density of control points is also determined by winding rate
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source looks generally good, haven't tested yet in practice

osu.Framework/Utils/PathApproximator.cs Outdated Show resolved Hide resolved
osu.Framework/Utils/IncrementalBSplineBuilder.cs Outdated Show resolved Hide resolved
@@ -31,7 +31,7 @@ public static class PathApproximator
/// <returns>A list of vectors representing the piecewise-linear approximation.</returns>
public static List<Vector2> BezierToPiecewiseLinear(ReadOnlySpan<Vector2> controlPoints)
{
return BSplineToPiecewiseLinear(controlPoints, controlPoints.Length - 1);
return BSplineToPiecewiseLinear(controlPoints, Math.Max(1, controlPoints.Length - 1));
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note to self: add a test

osu.Framework/Utils/IncrementalBSplineBuilder.cs Outdated Show resolved Hide resolved
osu.Framework/Utils/IncrementalBSplineBuilder.cs Outdated Show resolved Hide resolved
osu.Framework/Utils/IncrementalBSplineBuilder.cs Outdated Show resolved Hide resolved
@bdach bdach enabled auto-merge November 17, 2023 12:00
@bdach bdach merged commit 0fd08a3 into ppy:master Nov 17, 2023
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IncrementalBSplineBuilder fails to add control points at start of input path
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