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Terrain generator using a variety of noise algorithms.

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noisy-terrain

A WebGL terrain generator using three terrain generation algorithms, value noise, Perlin noise, and the diamond-square algorithm.

I originally began this project while on a mission to learn WebGL. Everything is in plain WebGL and Javascript.

You can view it in its current form here: https://petersbob.github.io/noisy-terrain/

Value Noise Perlin Noise Diamond Square

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Terrain generator using a variety of noise algorithms.

https://petersbob.github.io/noisy-terrain/

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