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Allow to UNDO / REDO "deleting" new frames and layers #748

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Kaikogf opened this issue Aug 31, 2017 · 3 comments · May be fixed by #1885
Open

Allow to UNDO / REDO "deleting" new frames and layers #748

Kaikogf opened this issue Aug 31, 2017 · 3 comments · May be fixed by #1885

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@Kaikogf
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Kaikogf commented Aug 31, 2017

--Issue Summary--

Is it normal behaviour that the UNDO feature is unable to UNDO the addition of new frames, even the addition of new Layers?

@MrStevns
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As far as I know, yes it is. We've avoided updating the timeline because it's being rewritten so anything not related to the canvas and palette won't be undoable until that's done or until someone wants to work on it.

This is also related to #36

@Kaikogf
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Kaikogf commented Aug 31, 2017

You are fast... I was going to type that! 👍

@Kaikogf
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Kaikogf commented Jan 1, 2018

@chchwy
Please see #36

@MrStevns MrStevns self-assigned this Jan 15, 2018
@MrStevns MrStevns modified the milestones: 6.1, 6.2 Mar 4, 2018
@chchwy chchwy modified the milestones: 0.6.2, 0.6.3 Jun 6, 2018
@scribblemaniac scribblemaniac modified the milestones: 0.6.4, 0.6.5 Apr 12, 2019
@Jose-Moreno Jose-Moreno modified the milestones: 0.6.5, 0.6.6 Jan 15, 2020
@chchwy chchwy modified the milestones: 0.6.6, 0.7 Aug 5, 2020
@Jose-Moreno Jose-Moreno changed the title [QUESTION] Is the UNDO feature used for "deleting" new frames/layers ? Allow to UNDO / REDO "deleting" new frames and layers Sep 8, 2020
J5lx added a commit to J5lx/pencil2d that referenced this issue Oct 23, 2020
This commit only prevents the crash. For undo/redo support for layer operations,
see pencil2d#748.
@MrStevns MrStevns linked a pull request Oct 19, 2024 that will close this issue
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