[Bugfix] Fix TP=1 PLE CPU-offload startup rendezvous deadlock at kernel warmup - #10
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…el warmup Fixes vllm-project#53960. With VLLM_PLE_CPU_OFFLOAD enabled on a single-GPU deployment (TP=1, world_size=1), boot can hang forever after "Registrations complete" / "Worker ready" but before EngineCore reports engine init: the GPU worker's first warmup forward enqueues an untimed cuStreamWaitValue32 that the offload process never signals when the startup rendezvous is lost, while the offload worker's registration recv and the engine-core startup poll also wait unbounded. The offload path was validated on TP2/TP4, where sibling-rank timing masks the race; on TP=1 it is flaky by rendezvous luck. This is a synchronization + fail-loud fix, in three parts: Startup barrier with ACK (ordering): - The GPU worker binds a private per-worker ACK endpoint BEFORE sending its registration, and then blocks in the connector constructor until the offload worker acknowledges the registration. This orders offload-ready before the first warmup forward, which can only run after the constructor returns, so the warmup's semaphore wait always has a live counterpart. - The offload worker sends the ACK only after it has received every GPU worker's registration and built their output targets. Bounded, named startup waits (fail-loud): - The registration recv, the ACK wait, and the engine-core startup poll (wait_for_engine_startup, which previously looped forever on a live but hung EngineCore) each get a startup-scoped timeout that raises a named TimeoutError describing the specific wait and both process states, instead of hanging silently. The bounds sit well above a full cold boot and are overridable via environment variables (VLLM_PLE_STARTUP_BARRIER_TIMEOUT, VLLM_ENGINE_CORE_STARTUP_TIMEOUT). Startup-phase-only scoping (steady state untouched): - All bounds apply to one-time startup paths only. The offload registration recv sets RCVTIMEO for the startup loop and restores blocking recv before entering busy_loop, so the steady-state decode path is behaviorally identical to before.
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(Results compiled by Claude) Up front, so this is not over-read: I did not reproduce the deadlock and then watch Environment
Result: 5/5 boots cleared the registration barrierRegistration lands ~1s after weight loading every time, with no variance across five Weights resident 75.1 GiB, PLE table 95.37 GiB in host RAM, KV cache 314,572 tokens at Two platform requirements that are NOT this PR's problemFlagging these only so they do not get attributed here by the next person on sm_120:
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Fixes the TP=1 boot deadlock reported upstream in vllm-project#53960 (
VLLM_PLE_CPU_OFFLOADdeadlocks at kernel warmup on single GPU — Qwen3.8-Flash-Next on GB10/sm_121).The deadlock
With PLE CPU-offload enabled, startup performs a rendezvous between the GPU worker and the offload process: the GPU worker registers its output buffers, and the offload process is expected to be serving lookups by the time the first forward runs. On TP=1 / world_size=1 that rendezvous can be lost, and when it is, three waits hang with no timeout, each blind to the others:
cuStreamWaitValue32on the offload semaphore. If the offload process never saw the registration, nothing ever signals it — the CUDA stream waits forever.recvblocks unbounded waiting for a registration that already went missing.wait_for_engine_startuppolls a live-but-hung EngineCore in an infinite loop — it only detects a dead process, not a stuck one.The result is a boot that hangs forever after
Registrations complete/Worker ready, but before EngineCore'sinit engine ... tookline (that missing log line is the quickest way to distinguish this hang from a slow cold boot). TP2/TP4 are unaffected in practice because sibling-rank timing masks the race — which matches this path having been validated on TP2/TP4. On a single GPU it is flaky by rendezvous luck.The fix
wait_for_engine_startupeach get a startup-scoped timeout that raises a namedTimeoutErrordescribing the specific wait and both process states. Bounds sit well above a full cold boot; overridable viaVLLM_PLE_STARTUP_BARRIER_TIMEOUT/VLLM_ENGINE_CORE_STARTUP_TIMEOUT.RCVTIMEOis restored to blocking beforebusy_loop, so the steady-state decode path is behaviorally identical to before — decode numerics and decode rate are unchanged.Why this PR targets this branch instead of vllm-project/vllm
The PLE-offload code does not exist on
vllm-project/vllmmainyet — it is introduced by vllm-project#53899 (this branch) with the disk-backed variant stacked in vllm-project#54070, both still open. A fix PR againstmainwould therefore have shown this branch's entire offload feature as part of my diff and could not merge independently of it. Targetingrelease/qwen38next_offloadlets the fix fold directly into vllm-project#53899, so it reaches upstream as part of the feature itself. I'm patching this rather than waiting for the feature to land because the TP=1 hang blocks real single-GPU deployments of it today.Verification
Happy to rebase or split this differently if you'd prefer it folded another way; the same patch also applies onto the
feat/ple-disk-offloadstack (vllm-project#54070) with only context-level drift.