Adds all NVIDIA Path Rendering Extension functions to the OpenGL wrap… #2
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name: VC2019 | |
on: | |
push: | |
branches: [ master ] | |
pull_request: | |
branches: [ master ] | |
jobs: | |
build: | |
runs-on: windows-2019 | |
strategy: | |
matrix: | |
config: [Debug, Release] | |
steps: | |
- name: Clone | |
uses: actions/checkout@v3 | |
- name: MSBuild Setup | |
uses: microsoft/[email protected] | |
with: | |
msbuild-architecture: 'x64' | |
- name: Build | |
working-directory: ${{github.workspace}} | |
run: msbuild proj\vc2019\cinder.sln /m /t:rebuild /p:Configuration=${{matrix.config}} | |
- name: Build Unit Tests | |
working-directory: ${{github.workspace}}\test\unit | |
run: msbuild vc2019\unit.sln /m /t:rebuild /p:Configuration=${{matrix.config}} | |
- name: Run Unit Tests | |
working-directory: ${{github.workspace}}\test\unit | |
run: vc2019\build\v142\${{matrix.config}}\x64\CinderUnitTests.exe |