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Adds all NVIDIA Path Rendering Extension functions to the OpenGL wrap… #2

Adds all NVIDIA Path Rendering Extension functions to the OpenGL wrap…

Adds all NVIDIA Path Rendering Extension functions to the OpenGL wrap… #2

Workflow file for this run

name: CMake Ubuntu
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
runs-on: ubuntu-20.04
strategy:
matrix:
include:
# clang build on Debug & Release
- name: Debug clang
build_type: Debug
cc: clang
cxx: clang++
parralel: --parallel
- name: Release clang
build_type: Release
cc: clang
cxx: clang++
parralel: --parallel
# gcc build on Debug & Release - no parallel builds due to RAM usage
- name: Debug GCC
build_type: Debug
cc: gcc
cxx: g++
parralel: ~
- name: Release GCC
build_type: Release
cc: gcc
cxx: g++
parralel: ~
steps:
- uses: actions/checkout@v3
- name: Configure VM
run: sh ${{github.workspace}}/tools/linux/scripts/trusty-install-deps.sh
- name: Configure CMake
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{matrix.build_type}} -DCMAKE_CXX_COMPILER=${{matrix.cxx}} -DCMAKE_C_COMPILER=${{matrix.cc}} -DCINDER_BUILD_TESTS=1
- name: Build
run: cmake --build ${{github.workspace}}/build --config ${{matrix.build_type}} ${{matrix.parallel}}
- name: Run Unit Tests
working-directory: ${{github.workspace}}/build
run: ${{github.workspace}}/build/${{matrix.build_type}}/UnitTests/UnitTests