Adds all NVIDIA Path Rendering Extension functions to the OpenGL wrap… #2
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name: CMake Ubuntu | |
on: | |
push: | |
branches: [ master ] | |
pull_request: | |
branches: [ master ] | |
jobs: | |
build: | |
runs-on: ubuntu-20.04 | |
strategy: | |
matrix: | |
include: | |
# clang build on Debug & Release | |
- name: Debug clang | |
build_type: Debug | |
cc: clang | |
cxx: clang++ | |
parralel: --parallel | |
- name: Release clang | |
build_type: Release | |
cc: clang | |
cxx: clang++ | |
parralel: --parallel | |
# gcc build on Debug & Release - no parallel builds due to RAM usage | |
- name: Debug GCC | |
build_type: Debug | |
cc: gcc | |
cxx: g++ | |
parralel: ~ | |
- name: Release GCC | |
build_type: Release | |
cc: gcc | |
cxx: g++ | |
parralel: ~ | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Configure VM | |
run: sh ${{github.workspace}}/tools/linux/scripts/trusty-install-deps.sh | |
- name: Configure CMake | |
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{matrix.build_type}} -DCMAKE_CXX_COMPILER=${{matrix.cxx}} -DCMAKE_C_COMPILER=${{matrix.cc}} -DCINDER_BUILD_TESTS=1 | |
- name: Build | |
run: cmake --build ${{github.workspace}}/build --config ${{matrix.build_type}} ${{matrix.parallel}} | |
- name: Run Unit Tests | |
working-directory: ${{github.workspace}}/build | |
run: ${{github.workspace}}/build/${{matrix.build_type}}/UnitTests/UnitTests |