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Upgrade to Unicode 12.0 #260
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Time for Unicode 13.0 :) |
Time for Unicode 15.0 :( I'm... trying to help implementing rust-lang/rust#101840 . Currently |
Hi there! I have been using my own fork in recent years, the fork is currently updated to Unicode 14.0 (and will be updated to Unicode 15.0 soon). I've been meaning to eventually merge those changes into here, perhaps now is a good time to give it a go :) Cc: @behnam |
My fork current has these changes:
If we want them to be merged here, I think we will need to decide a way to release the changes. Perhaps each Unicode version as a point releases? E.g.:
Though I'm not sure what's the best way to handle the new Unihan module... Perhaps we can just chuck it in one of those releases... |
- Bump `unicode_names2` from v0.2.2 to v1.3.0. This is a safe update. They bumped the major version number because the minimum Rust version changed from v1.48 to v1.63. No real breaking changes. Please refer to their [CHANGELOG](https://github.com/progval/unicode_names2/blob/6b24cdb69b2e1e6ab3c78c1d1d99107b619c9557/CHANGELOG.md?plain=1#L54-L61) for details. - Refactor `unic_ucd::Name::of` into `unicode_names2::name`. Because only the latter is synced with the latest Unicode. open-i18n/rust-unic#260
Description
Update external data and all modules to Unicode 12.0. For changes in Unicode 12.0, see: https://www.unicode.org/versions/Unicode12.0.0/
According to Section M of the change note, migrating from Unicode 11.0 to 12.0 should be straight forward. For us, presumably it's basically updating all data files to Unicode 12.0 and regenerate all tables.
Blocked by #259 .
Unicode 12.1
It might be trivial to upgrade to Unicode 12.1 at the same time (assuming this issue will be implemented after 2019 May 7), as it only adds one character
U+32FF SQUARE ERA NAME REIWA
.For details, see: https://unicode.org/versions/Unicode12.1.0/
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