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There seems to be another, very rarely used variant of the
sead::Vector
type, containing anuint
/u32
as elements.In SMO, it can be observed in a bunch of
al::KCollisionServer
symbols, along withal::Dynamic{Mesh, DrawActor, MeshDrawer}
. There also seems to be a single occurence inagl::detail::SMAAResTextureGenerator::calcSearchEdgeFromKey
.I can confirm that at least the
Vector3u
andVector4u
variants exist, I didn't find an occurence ofVector2u
though - I find it very likely to exist as well though.This change is