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Toggle objects on build #25

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Jan 31, 2024
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10 changes: 9 additions & 1 deletion Editor/DisableOnBuildManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3,10 +3,12 @@
using UnityEditor.SceneManagement;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;

namespace VRWorldToolkit.Editor
{
public class DisableOnBuildCallback : IVRCSDKBuildRequestedCallback
public class DisableOnBuildCallback : IVRCSDKBuildRequestedCallback, IProcessSceneWithReport
{
public int callbackOrder => 1;

Expand All @@ -17,6 +19,12 @@ public bool OnBuildRequested(VRCSDKRequestedBuildType requestedBuildType)

return true;
}

public void OnProcessScene(Scene scene, BuildReport report)
{
DisableOnBuildManager.ToggleObjectsUsingTag("DisableOnBuild", false, false);
DisableOnBuildManager.ToggleObjectsUsingTag("EnableOnBuild", true, false);
}
}

public class DisableOnBuildManager : UnityEditor.Editor
Expand Down