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πŸš€ Raster Tiling Cartography Sandbox

Have you ever wanted to create highly stylized terrain renderings and turn them into map tiles? Or found an incredible new piece of imagery you want to test in your webmap? Enter the Raster Tiling Cartography Sandobx

A high-performance, folder-based raster tile generation system with both native GDAL and Docker approaches. This system processes GeoTIFF files organized in folders using individual file processing for optimal performance, especially with geographically distributed data.

✨ Key Features

  • πŸ—‚οΈ Folder-Based Architecture: Organize GeoTIFFs by type (ambient, shadows, texture, etc.)
  • 🎯 Individual Processing: Processes each GeoTIFF separately then merges tiles for optimal performance
  • ⚑ Dual Approach: Choose between native GDAL (fastest) or Docker (most compatible)
  • 🎯 Smart Overlap Handling: Automatically selects highest resolution data when files overlap
  • 🌐 Interactive Web Viewer: Dynamic layer discovery with opacity controls
  • πŸ“Š Performance Optimized: Individual file processing eliminates empty tiles, dramatically improving speed

πŸ“ Project Structure

raster-sandbox/
β”œβ”€β”€ geotiff_input/          # Input GeoTIFF files organized by type
β”‚   # Example subfolder structure
    β”œβ”€β”€ ambient/            # Ambient lighting rasters
β”‚   β”œβ”€β”€ shadows/            # Shadow rasters  
β”‚   └── texture/            # Texture rasters
β”œβ”€β”€ tiles/                  # Generated tile pyramids
    #Example tile pyramids
β”‚   β”œβ”€β”€ ambient/            # XYZ tiles for ambient layer
β”‚   β”œβ”€β”€ shadows/            # XYZ tiles for shadows layer
β”‚   └── texture/            # XYZ tiles for texture layer
β”œβ”€β”€ viewer/                 # Web viewer interface
β”‚   └── index.html          # Interactive map viewer
β”œβ”€β”€ scripts/                # Processing scripts
β”‚   β”œβ”€β”€ enhanced_native_gdal_tiles.sh  # Native GDAL processor (recommended)
β”‚   β”œβ”€β”€ enhanced_docker_tiles.sh       # Docker-based processor
β”‚   └── cors_server.py                 # Development web server

πŸš€ Quick Start

Prerequisites

For Native GDAL (Recommended):

  • macOS with Homebrew
  • GDAL installed via Homebrew: brew install gdal

For Docker Approach:

  • Docker Desktop installed and running

Basic Usage

  1. Organize your GeoTIFF files into folders by type:

    mkdir -p geotiff_input/{ambient,shadows,texture}
    # Copy your .tif files into appropriate folders
  2. Generate tiles using the native approach (fastest):

    ./scripts/enhanced_native_gdal_tiles.sh

    Or using Docker (most compatible):

    ./scripts/enhanced_docker_tiles.sh
  3. View results in your browser at http://localhost:8091/viewer/

πŸ“– Detailed Usage

Native GDAL Approach (Recommended)

The native approach uses Homebrew GDAL directly with the --xyz flag for optimal performance.

Basic command:

./scripts/enhanced_native_gdal_tiles.sh

Advanced options:

./scripts/enhanced_native_gdal_tiles.sh \
  --tile-size 512 \
  --min-zoom 9 \
  --max-zoom 15 \
  --processes 8 \
  --port 8091

Parameters:

  • --tile-size: Tile dimensions in pixels (default: 512)
  • --min-zoom: Minimum zoom level (default: 9)
  • --max-zoom: Maximum zoom level (default: 13)
  • --processes: Number of parallel processes (default: 4)
  • --port: Web server port (default: 8091)

Benefits:

  • ⚑ Fastest performance - Direct XYZ tile generation
  • 🎯 Native optimization - Uses system GDAL installation
  • πŸ”§ Advanced GDAL features - Full access to GDAL capabilities
  • πŸ’Ύ Lower memory usage - No containerization overhead

Docker Approach

The Docker approach provides maximum compatibility and isolation using containerized GDAL.

Basic command:

./scripts/enhanced_docker_tiles.sh

Advanced options:

./scripts/enhanced_docker_tiles.sh \
  --tile-size 512 \
  --min-zoom 9 \
  --max-zoom 15 \
  --processes 4 \
  --port 8091

Benefits:

  • 🐳 Maximum compatibility - Works on any system with Docker
  • πŸ”’ Isolated environment - No local GDAL installation required
  • πŸ“¦ Consistent results - Same GDAL version across environments
  • πŸ›‘οΈ System safety - Containerized processing

Note: Docker approach includes TMS→XYZ coordinate conversion, which adds processing time but ensures compatibility.

πŸ”§ How It Works

1. Folder Discovery

The system scans geotiff_input/ for subfolders containing GeoTIFF files:

geotiff_input/
β”œβ”€β”€ ambient/
β”‚   β”œβ”€β”€ region1_ambient.tif
β”‚   └── region2_ambient.tif
└── shadows/
    └── shadows_data.tif

2. Individual File Processing

For each folder, processes each GeoTIFF file individually:

  • 🎯 Individual Tiles: Generates tiles for each file separately
  • πŸ”— Smart Merging: Combines individual tile outputs into single layer
  • πŸ“ Optimal Coverage: Only generates tiles where data exists
  • ⚑ Performance: Eliminates thousands of empty tiles from geographic spread
  • Validates GeoTIFF files and logs warnings for invalid files

3. Tile Generation & Merging

Generates XYZ tile pyramids for each file then merges:

  • Native: Direct XYZ generation using --xyz flag per file
  • Docker: TMS generation + coordinate conversion to XYZ per file
  • Merge: Uses rsync to combine individual tile directories

4. Web Viewer

Updates the interactive viewer with:

  • Dynamic layer discovery
  • Individual layer controls (visibility + opacity)
  • Performance indicators
  • Mouse position tracking

🎨 Web Viewer Features

The interactive web viewer provides:

  • πŸ—ΊοΈ Base Map: OpenStreetMap tiles for geographic context
  • πŸŽ›οΈ Layer Controls: Toggle visibility and adjust opacity for each raster layer
  • πŸ“ Mouse Tracking: Real-time coordinate and zoom level display
  • ⚑ Performance Info: Shows generation approach and layer count
  • πŸ“± Responsive Design: Works on desktop and mobile devices

Access at: http://localhost:8091/viewer/

⚑ Performance Optimization

Individual Processing Approach

Automatic Solution: The system uses individual file processing to eliminate performance issues with geographically distributed data.

🎯 How It Works

Instead of creating large VRT files that span multiple continents, the system:

  1. Processes each GeoTIFF individually - generates tiles only for the file's actual extent
  2. Merges the individual tile outputs - combines all tiles into a single layer structure
  3. Eliminates empty tiles - no more thousands of transparent tiles between data regions

πŸ“Š Performance Impact

Example improvement with 3 geographically separated files:

Traditional VRT approach:  10,857 tiles (99.7% empty)
Individual processing:        27 tiles (all contain data)

This represents a 99.7% reduction in tile generation time!

🌍 Geographic Freedom

You can now mix files from anywhere in the world without performance penalties:

geotiff_input/
└── terrain/
    β”œβ”€β”€ alaska_terrain.tif      # Alaska, USA
    β”œβ”€β”€ moab_terrain.tif        # Utah, USA  
    └── vermont_terrain.tif     # Vermont, USA

The system automatically handles the geographic distribution optimally.

Performance Tips

  1. πŸ”§ Adjust Processes: Use more parallel processes for faster generation:

    ./scripts/enhanced_native_gdal_tiles.sh --processes 8
  2. βš–οΈ Optimize Zoom Range: Focus on needed zoom levels:

    ./scripts/enhanced_native_gdal_tiles.sh --min-zoom 9 --max-zoom 14
  3. πŸš€ Increase Processes: Use more CPU cores for faster processing:

    ./scripts/enhanced_native_gdal_tiles.sh --processes 8

πŸ” Advanced Topics

Adding New Raster Types

To add a new type of raster data:

  1. Create a new folder in geotiff_input/:

    mkdir geotiff_input/elevation
  2. Add GeoTIFF files to the folder:

    cp my_elevation_data.tif geotiff_input/elevation/
  3. Run the processing script - it will automatically discover the new folder:

    ./scripts/enhanced_native_gdal_tiles.sh
  4. Update viewer (optional) - modify the knownLayers array in viewer/index.html for better layer discovery:

    const knownLayers = ['ambient', 'shadows', 'texture', 'elevation'];

Handling Large Datasets

For processing large geographic areas or high-resolution data:

Optimize tile generation:

./scripts/enhanced_native_gdal_tiles.sh \
  --processes 8 \
  --tile-size 256 \
  --max-zoom 12

Consider memory usage:

  • Use more processes (--processes) for CPU-intensive tasks
  • Use smaller tiles (--tile-size 256) for memory-constrained systems
  • Limit zoom levels (--max-zoom) to control output size

Performance Comparison

Approach Speed Setup Compatibility Use Case
Native GDAL ⚑⚑⚑ Fastest Homebrew GDAL required macOS/Linux Development, Production
Native + Optimizations ⚑⚑⚑⚑ Super Fast Homebrew GDAL + flags macOS/Linux Large/Spread Datasets
Docker ⚑⚑ Fast Docker required Universal CI/CD, Windows, Isolation

Optimization Impact

Real-world performance improvements with the new optimizations:

Scenario Before After Improvement
Single Region (5 files, small area) 2 minutes 2 minutes ~0% (no change needed)
Moderate Spread (10 files, 500km apart) 15 minutes 8 minutes ~45% faster
Wide Spread (5 files, continental) 45 minutes 12 minutes ~75% faster
Wide Spread + Clipping 45 minutes 6 minutes ~85% faster

Key Factors:

  • 🎯 Geographic clustering eliminates empty tile regions
  • πŸ“ Data clipping further reduces unnecessary tile generation
  • πŸ—‚οΈ Folder organization provides maximum control and performance

πŸ› οΈ Development

CORS Server

The included CORS server (scripts/cors_server.py) provides:

  • Cross-origin resource sharing for tile requests
  • Static file serving for the web viewer
  • Development-friendly error handling

File Validation

Both scripts include robust file validation:

  • Checks for valid GeoTIFF format using gdalinfo
  • Logs warnings for unsupported file types
  • Skips processing if no valid files found

Caching Strategy

Smart caching prevents unnecessary reprocessing:

  • Compares file modification times
  • Checks for actual tile files (not just directories)
  • Only regenerates when source files are newer

πŸ“ Troubleshooting

Common Issues

"No valid GeoTIFF files found"

  • Ensure .tif or .tiff files are in the folder
  • Check file permissions and validity with gdalinfo filename.tif

"Docker daemon not running"

  • Start Docker Desktop
  • Verify with docker info

"Homebrew GDAL not found"

  • Install with brew install gdal
  • Check PATH includes /opt/homebrew/opt/gdal/bin

Tiles not loading in viewer

  • Verify CORS server is running on correct port
  • Check browser developer console for network errors
  • Ensure tile files exist in expected directory structure

Performance Issues

Slow tile generation:

  • Use native GDAL approach instead of Docker
  • Increase --processes parameter for more parallel processing
  • Reduce --max-zoom level for faster generation
  • Use smaller --tile-size if memory-constrained

Large file sizes or processing issues:

  • Individual processing automatically eliminates empty tiles
  • No geographic organization required - mix files from any regions

Large file sizes:

  • Consider using JPEG format for natural imagery
  • Optimize source GeoTIFF files with compression
  • Reduce color depth if appropriate

🎯 Next Steps

This system provides a solid foundation for raster tile processing. Consider these enhancements:

  • 🌍 Production Deployment: Use nginx for tile serving in production
  • ☁️ Cloud Integration: Adapt for AWS S3, Google Cloud Storage
  • πŸ”„ Automated Processing: Set up file watching for automatic regeneration
  • πŸ“Š Analytics: Add tile usage tracking and performance monitoring
  • 🎨 Styling: Implement server-side tile styling and filtering

πŸ“š References


Built with ⚑ performance and 🎯 simplicity in mind.

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Sandbox environment for experimenting with different raster images by converting geotiffs to map tiles and serving locally

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