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Upstream sync #671

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Sep 5, 2024
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Binary file modified games/doom/data/ObAddon_Textures_2.wad
Binary file not shown.
Binary file modified games/doom/data/ObAddon_Textures_Brightmaps.wad
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2 changes: 1 addition & 1 deletion games/doom/fabs/picture/dem_pic_fake_windows.lua
Original file line number Diff line number Diff line change
Expand Up @@ -557,7 +557,7 @@ PREFABS.Pic_dem_windows_deco19 =

port = "zdoom",

prob = 40,
prob = 0,

theme = "hell",

Expand Down
17 changes: 9 additions & 8 deletions modules/prefab_controller.lua
Original file line number Diff line number Diff line change
Expand Up @@ -142,21 +142,22 @@ function PREFAB_CONTROL.fine_tune_filters()
}
local new_fab_groups_multipliers =
{
gtd_AI_goth_comp_yellow_stained_glass = 1.12,
--[[gtd_AI_goth_comp_yellow_stained_glass = 1.12,
gtd_AI_boiler_room = 1.25,
gtd_AI_boiler_control_unit = 1.25,
gtd_AI_corpse_inset = 1.5
gtd_AI_corpse_inset = 1.5]]
}
local new_themes_multipliers =
{
tech_wood_lab = 1.25,
tech_bunker = 1.5,
tech_cableSocketCatacombs = 2,
tech_cableSocketCatacombs = 1,
tech_bumblebee = 1.5,
tech_aww2 = 1.5,
tech_iStuff = 1.5,
--
urban_wood_lab = 1.25,
urban_bunker = 1.5,
urban_beigetownTech = 1.5,
urban_iStuff = 1.5,
--
hell_cableSocketCatacombs = 2
hell_cableSocketCatacombs = 1.25
}
local themes =
{
Expand Down
95 changes: 93 additions & 2 deletions modules/zdoom_armaetus_materials.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2060,6 +2060,57 @@ brightmap texture COMPCT07
map OBRCPCT2
}

brightmap texture COMPFUZ1
{
map CMPFUZBR
}
brightmap texture COMPFUZ2
{
map CMPFUZBR
}
brightmap texture COMPFUZ3
{
map CMPFUZBR
}
brightmap texture COMPFUZ4
{
map CMPFUZBR
}

brightmap texture CGCANI00
{
map CGANIBR
}
brightmap texture CGCANI01
{
map CGANIBR
}
brightmap texture CGCANI02
{
map CGANIBR
}
brightmap texture CGCANI03
{
map CGANIBR
}
brightmap texture CGCANI04
{
map CGANIBR
}
brightmap texture CGCANI05
{
map CGANIBR
}
brightmap texture CGCANI06
{
map CGANIBR
}
brightmap texture CGCANI07
{
map CGANIBR
}


// silver light variations
brightmap texture SILVER2R
{
Expand Down Expand Up @@ -2171,6 +2222,10 @@ brightmap texture COMPSD4
{
map OBRCPSD1
}
brightmap texture COMPSD5
{
map OBRCPSD1
}
brightmap texture COMPSD6
{
map OBRCPSD1
Expand Down Expand Up @@ -2555,6 +2610,11 @@ brightmap texture SDOM_WL2
map SDMWL2BR
}

brightmap texture SDOM_WL5
{
map SDMWL5BR
}

brightmap texture SD_GTHW1
{
map SDGHW1BR
Expand Down Expand Up @@ -2655,9 +2715,9 @@ brightmap texture SD_TSGWC
map STGSWCBR
}

brightmap texture S_W2WALE
brightmap texture S_W2WAL4
{
map SW2WLEBR
map SW2WBR4
}

brightmap texture SD_HCCW1
Expand Down Expand Up @@ -2829,6 +2889,37 @@ brightmap texture SDHCCBWC
{
map SDHCCBRC
}

// iStuff wall brightmaps
brightmap texture SDIPHWL2
{
map SDIPHBR2
}

brightmap texture SDIPHWL5
{
map SDIPHBR5
}

brightmap texture SDIPHWL7
{
map SDIPHBR7
}

brightmap texture SDIPHWL8
{
map SDIPHBR8
}

brightmap texture SDIPHWL9
{
map SDIPHBR9
}

brightmap texture SDIPHWLA
{
map SDIPHBRA
}
]]

-- aliases - when you're too lazy to write down wall and flat names in every
Expand Down
6 changes: 5 additions & 1 deletion modules/zdoom_orp_generative_resources.lua
Original file line number Diff line number Diff line change
Expand Up @@ -539,6 +539,7 @@ OBS_RESOURCE_PACK_GENAI_MATERIALS =
SDIPHWL9 = {t="SDIPHWL9", f="SDIPHFT6"},
SDIPHWLA = {t="SDIPHWLA", f="SDIPHFT6"},
SDIPHWLB = {t="SDIPHWLB", f="SDIPHFT7"},
SDIPHWLC = {t="SDIPHWLC", f="SDIPHFT7"},
-- flats
SDIPHFT1 = {t="SDIPHWL1", f="SDIPHFT1"},
SDIPHFT2 = {t="SDIPHWL2", f="SDIPHFT2"},
Expand Down Expand Up @@ -755,7 +756,8 @@ OBS_RESOURCE_PACK_GENAI_ROOM_THEMES =
SDIPHWL8 = 4,
SDIPHWL9 = 4,
SDIPHWLA = 4,
SDIPHWLB = 4
SDIPHWLB = 4,
SDIPHWLC = 4
},

floors =
Expand Down Expand Up @@ -1780,6 +1782,7 @@ OBS_RESOURCE_PACK_GENAI_ROOM_THEMES =
SDIPHWL9 = 20,
SDIPHWLA = 20,
SDIPHWLB = 20,
SDIPHWLC = 20,

BROWN2 = 5,
BROWN3 = 5,
Expand Down Expand Up @@ -4440,6 +4443,7 @@ OBS_RESOURCE_PACK_GENAI_ROOM_THEMES =
SDIPHWL9 = 20,
SDIPHWLA = 20,
SDIPHWLB = 20,
SDIPHWLC = 20,

BROWN2 = 5,
BROWN3 = 5,
Expand Down
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