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Merge pull request #2 from GTD-Carthage/obsidian
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Armaetus authored Mar 22, 2021
2 parents d6ce530 + 940deb8 commit a1d4b90
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Showing 6 changed files with 380 additions and 383 deletions.
101 changes: 50 additions & 51 deletions games/doom/fabs/picture/gtd_pic_EPIC.lua
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ PREFABS.Pic_EPIC_box_template = -- this is now a base template and is disabled.
line_2 = 0,

offset_1 = 0,
offset_2 = 0,
offset_2 = 0
}

--[[PREFABS.Pic_EPIC_box_gothic_tall =
Expand All @@ -42,8 +42,8 @@ PREFABS.Pic_EPIC_box_template = -- this is now a base template and is disabled.
GLASS11 = 50,
GLASS12 = 50,
GLASS13 = 50,
GLASS14 = 50,
},
GLASS14 = 50
}
}
PREFABS.Pic_EPIC_box_gothic_semibig =
Expand All @@ -58,8 +58,8 @@ PREFABS.Pic_EPIC_box_gothic_semibig =
tex_GLASS10 =
{
GLASS10 = 50,
GLASS7 = 50,
},
GLASS7 = 50
}
}]]

PREFABS.Pic_EPIC_box_skeletons =
Expand All @@ -79,8 +79,8 @@ PREFABS.Pic_EPIC_box_skeletons =
DEATH2 = 50,
DEATH3 = 50,
GUY1 = 25,
PENTA1 = 5,
},
PENTA1 = 5
}
}

PREFABS.Pic_EPIC_box_marblefaces =
Expand All @@ -106,8 +106,8 @@ PREFABS.Pic_EPIC_box_marblefaces =
MARBFAC9 = 50,
MARBFACA = 50,
MARBFACB = 50,
MARBFACF = 50,
},
MARBFACF = 50
}
}

PREFABS.Pic_EPIC_box_wallofskulls =
Expand All @@ -127,8 +127,8 @@ PREFABS.Pic_EPIC_box_wallofskulls =
SKULLS2 = 50,
BODIESB = 50,
SKULLS3 = 50,
SKULLS4 = 50,
},
SKULLS4 = 50
}
}

PREFABS.Pic_EPIC_box_doom2bodies =
Expand All @@ -145,8 +145,8 @@ PREFABS.Pic_EPIC_box_doom2bodies =
tex_GLASS1 =
{
SPDUDE7 = 50,
SPDUDE8 = 50,
},
SPDUDE8 = 50
}
}

PREFABS.Pic_EPIC_box_gothic_hangingbodies =
Expand All @@ -165,8 +165,8 @@ PREFABS.Pic_EPIC_box_gothic_hangingbodies =
SPDUDE3 = 50, -- Doom1 exclusive
SPDUDE6 = 50, -- Doom1 exclusive
SP_DUDE4 = 30,
SP_DUDE5 = 30,
},
SP_DUDE5 = 30
}
}

PREFABS.Pic_EPIC_box_small_facesofevil =
Expand All @@ -188,8 +188,8 @@ PREFABS.Pic_EPIC_box_small_facesofevil =
EVILFAC4 = 50,
EVILFAC5 = 50,
EVILFAC6 = 50,
EVILFAC7 = 50,
},
EVILFAC7 = 50
}
}

PREFABS.Pic_EPIC_box_metal_big =
Expand All @@ -213,8 +213,8 @@ PREFABS.Pic_EPIC_box_metal_big =
COMPCT06 = 50,
SHAWVENT = 50,
SHAWVEN2 = 50,
CGCANI00 = 50,
},
CGCANI00 = 50
}
}

PREFABS.Pic_EPIC_box_bishop =
Expand All @@ -231,8 +231,8 @@ PREFABS.Pic_EPIC_box_bishop =
tex_GLASS1 =
{
BISHOP = 100,
GOTH50 = 25,
},
GOTH50 = 25
}
}

PREFABS.Pic_EPIC_box_metal_big =
Expand All @@ -256,8 +256,8 @@ PREFABS.Pic_EPIC_box_metal_big =
COMPCT06 = 50,
SHAWVENT = 50,
SHAWVEN2 = 50,
CGCANI00 = 50,
},
CGCANI00 = 50
}
}

PREFABS.Pic_EPIC_box_metal_big_bunchacomputers =
Expand All @@ -284,8 +284,8 @@ PREFABS.Pic_EPIC_box_metal_big_bunchacomputers =
CONSOLED = 50,
CONSOLEE = 50,
CGCANI00 = 50,
NOISE1 = 50,
},
NOISE1 = 50
}
}

PREFABS.Pic_EPIC_box_static =
Expand All @@ -306,8 +306,8 @@ PREFABS.Pic_EPIC_box_static =
NOISE2A = 50,
NOISE3A = 50,
TVSNOW01 = 50,
COMPFUZ1 = 50,
},
COMPFUZ1 = 50
}
}

PREFABS.Pic_EPIC_box_metal_small =
Expand Down Expand Up @@ -336,8 +336,8 @@ PREFABS.Pic_EPIC_box_metal_small =
COMPVENT = 50,
COMPVEN2 = 50,
NMONIA1 = 50,
DECMP04A = 50,
},
DECMP04A = 50
}
}

PREFABS.Pic_EPIC_box_metal_wide =
Expand Down Expand Up @@ -365,8 +365,8 @@ PREFABS.Pic_EPIC_box_metal_wide =
COMPSTA8 = 50,
COMPSTA9 = 50,
COMPSTAA = 50,
COMPSTAB = 50,
},
COMPSTAB = 50
}
}

PREFABS.Pic_EPIC_box_silverwall =
Expand All @@ -387,8 +387,8 @@ PREFABS.Pic_EPIC_box_silverwall =
SILVER2O = 50,
SILVER2R = 50,
SILVER2W = 50,
SILVER2Y = 50,
},
SILVER2Y = 50
}
}

-- 3 seeds wide!!
Expand All @@ -415,10 +415,10 @@ PREFABS.Pic_EPIC_box_metal_superwide =
CONSOLEG = 50,
SHAWCOMP = 10,
METACOMP = 10,
SILVCOMP = 10,
SILVCOMP = 10
},

sector_1 = { [0]=70, [1]=15 },
sector_1 = { [0]=70, [1]=15 }

}

Expand All @@ -436,10 +436,10 @@ PREFABS.Pic_EPIC_superwide_longconsole =

tex_GLASS1 =
{
CONSOLE5 = 100,
CONSOLE5 = 100
},

sector_1 = { [0]=70, [1]=20 },
sector_1 = { [0]=70, [1]=20 }

}

Expand All @@ -463,8 +463,8 @@ PREFABS.Pic_EPIC_ridiculously_tall =
WINGLAS1 = 50,
WINGLAS2 = 50,
WINGLAS3 = 50,
WINGLAS4 = 50,
},
WINGLAS4 = 50
}
}

PREFABS.Pic_EPIC_box_whitelion_and_goat =
Expand All @@ -483,8 +483,8 @@ PREFABS.Pic_EPIC_box_whitelion_and_goat =
LIONMRB1 = 50,
LIONMRB2 = 50,
LIONMRB3 = 50,
GOATMARB = 50,
},
GOATMARB = 50
}
}


Expand All @@ -495,16 +495,15 @@ PREFABS.Pic_EPIC_GreekDude =

prob = 35,

height = 128,
height = 160,

theme = "!tech",

seed_w = 3,

tex_GLASS1 = "MARBLFAC",

sector_1 = { [0]=70, [1]=10 },

sector_1 = 0
}

PREFABS.Pic_EPIC_Devilish =
Expand All @@ -522,8 +521,8 @@ PREFABS.Pic_EPIC_Devilish =
{
DEMSTAT = 60,
GOTH50 = 30,
GOTH04 = 15,
},
GOTH04 = 15
}
}

PREFABS.Pic_EPIC_WoodenDemon =
Expand All @@ -541,7 +540,7 @@ PREFABS.Pic_EPIC_WoodenDemon =

tex_GLASS1 = "WOODDEM1",

sector_1 = { [0]=75, [1]=15 },
sector_1 = 0
}


Expand All @@ -565,10 +564,10 @@ PREFABS.Pic_EPIC_box_static_sounds =
NOISE2A = 50,
NOISE3A = 50,
TVSNOW01 = 50,
COMPFUZ1 = 50,
COMPFUZ1 = 50
},

sound = "Static_Monitor",
sound = "Static_Monitor"
}

PREFABS.Pic_EPIC_box_metal_small_sounds =
Expand Down Expand Up @@ -597,8 +596,8 @@ PREFABS.Pic_EPIC_box_metal_small_sounds =
--COMPVENT = 50,
--COMPVEN2 = 50,
--NMONIA1 = 50,
DECMP04A = 50,
DECMP04A = 50
},

sound = "Static_Monitor",
sound = "Static_Monitor"
}
14 changes: 7 additions & 7 deletions games/doom/fabs/wall/gtd_wall_generic_lamptorch_set.lua
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ PREFABS.Wall_generic_gtd_lamp_stubby_diag =
file = "wall/torches.wad",
map = "MAP02",

where = "digonal",
where = "diagonal",

thing_45 = 2028
}
Expand All @@ -44,7 +44,7 @@ PREFABS.Wall_generic_gtd_lamp_thicc_diag =
file = "wall/torches.wad",
map = "MAP02",

where = "digonal",
where = "diagonal",

group = "gtd_wall_lamp_thicc",

Expand All @@ -69,7 +69,7 @@ PREFABS.Wall_generic_gtd_lamp_thin_diag =

group = "gtd_wall_lamp_thin",

where = "digonal",
where = "diagonal",

thing_45 = 85
}
Expand Down Expand Up @@ -97,7 +97,7 @@ PREFABS.Wall_generic_gtd_candalebra_diag =

group = "gtd_wall_candalebra",

where = "digonal",
where = "diagonal",

thing_45 = 35,

Expand Down Expand Up @@ -126,7 +126,7 @@ PREFABS.Wall_generic_gtd_blue_torch_diag =

group = "gtd_wall_blue_torch",

where = "digonal",
where = "diagonal",

thing_45 = 44,

Expand Down Expand Up @@ -155,7 +155,7 @@ PREFABS.Wall_generic_gtd_green_torch_diag =

group = "gtd_wall_green_torch",

where = "digonal",
where = "diagonal",

thing_45 = 45,

Expand Down Expand Up @@ -184,7 +184,7 @@ PREFABS.Wall_generic_gtd_red_torch_diag =

group = "gtd_wall_red_torch",

where = "digonal",
where = "diagonal",

thing_45 = 46,

Expand Down
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