Fix apparent attempt to kill starting room when culling surplus rooms #876
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name: CMake | |
on: | |
push: | |
branches: [ obsidian ] | |
pull_request: | |
branches: [ obsidian ] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build-win64: | |
runs-on: windows-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Download w64devkit | |
run: invoke-webrequest https://github.com/skeeto/w64devkit/releases/download/v1.23.0/w64devkit-1.23.0.zip -outfile ${{github.workspace}}\w64devkit.zip | |
- name: Extract w64devkit | |
run: expand-archive -path ${{github.workspace}}\w64devkit.zip -destinationpath ${{github.workspace}} | |
- name: Set environment variables and build | |
run: | | |
$env:Path = "${{github.workspace}}\w64devkit\bin;" + $env:Path | |
cmake -B build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_CXX_FLAGS="-isystem ${{github.workspace}}\w64devkit\include" -DCMAKE_C_FLAGS="-isystem ${{github.workspace}}\w64devkit\include" -G "MinGW Makefiles" | |
cmake --build build --config ${{env.BUILD_TYPE}} | |
strip ${{github.workspace}}\obsidian.exe | |
- uses: actions/upload-artifact@v4 | |
with: | |
name: obsidian-win64 | |
path: | | |
addons | |
data | |
engines | |
games | |
language | |
modules | |
ports | |
scripts | |
theme | |
tools | |
obsidian.exe | |
build-linux: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Install dependencies | |
run: | | |
sudo apt-get update | |
sudo apt-get install -y libxft-dev libfontconfig1-dev | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: cmake --preset dist | |
- name: Build | |
# Build your program with the given configuration | |
run: cmake --build --preset dist | |
- name: Install | |
run: cmake --install build/dist | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: obsidian-linux-x64 | |
path: install | |
build-macos: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v4 | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: cmake --preset dist | |
- name: Build | |
# Build your program with the given configuration | |
run: cmake --build --preset dist | |
- name: Install | |
run: cmake --install build/dist | |
- name: Upload artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: obsidian-macos | |
path: install |