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Properly implement the TIOCSCTTY ioctl #795
Labels
T-enhancement
Type: Enhancement
Comments
This was referenced Apr 1, 2024
This is not needed anymore after #810 |
This one is going to be needed when we supports running the PS4 firmware so I'll re-open this. |
When do you intend to begin working on that, if I may ask? |
Once I finished migrating the game to run inside a VM. |
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This is a standard FreeBSD ioctl. I decided to conciously skip it for now, because:
Under these circumstances, I believe it's justifiable to postpone the implementation of this until it is required.
We already got stuck on the filesystem for such a long time and I don't want to get stuck on this right now.
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