This is an ObjC library for tarring/untarring and gzipping/ungzipping that directly manipulates files. It isn't implemented as a category on NSData
(unlike GZIP or Godzippa) so the full file doesn't have to be first loaded into memory.
The tar implementation is based on Light-Untar-for-iOS, but is extended to include progress reporting through NSProgress
.
[[NVHTarGzip shared] unGzipFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* gzipError) {
if (gzipError != nil) {
NSLog(@"Error ungzipping %@", gzipError);
}
}];
[[NVHTarGzip shared] unTarFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* tarError) {
if (tarError != nil) {
NSLog(@"Error untarring %@", tarError);
}
}];
[[NVHTarGzip shared] unTarGzipFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* error) {
if (error != nil) {
NSLog(@"Error extracting %@", error);
}
}];
[[NVHTarGzip shared] gzipFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* gzipError) {
if (gzipError != nil) {
NSLog(@"Error gzipping %@", gzipError);
}
}];
[[NVHTarGzip shared] tarFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* tarError) {
if (tarError != nil) {
NSLog(@"Error tarring %@", tarError);
}
}];
[[NVHTarGzip shared] tarGzipFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* error) {
if (error != nil) {
NSLog(@"Error packing %@", error);
}
}];
[[NVHTarGzip shared] unGzipFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* gzipError) {
if (gzipError != nil) {
NSLog(@"Error ungzipping %@", gzipError);
}
}];
[[NVHTarGzip shared] unTarFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* tarError) {
if (tarError != nil) {
NSLog(@"Error untarring %@", tarError);
}
}];
[[NVHTarGzip shared] unTarGzipFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* error) {
if (error != nil) {
NSLog(@"Error extracting %@", error);
}
}];
[[NVHTarGzip shared] gzipFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* gzipError) {
if (gzipError != nil) {
NSLog(@"Error gzipping %@", gzipError);
}
}];
[[NVHTarGzip shared] tarFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* tarError) {
if (tarError != nil) {
NSLog(@"Error untarring %@", tarError);
}
}];
[[NVHTarGzip shared] tarGzipFileAtPath:sourcePath toPath:destinationPath completion:^(NSError* error) {
if (error != nil) {
NSLog(@"Error extracting %@", error);
}
}];
Sequential tar.gz
packing and unpacking will either tar or ungzip the intermediate tar
file to a temporary-directory, and subsequently gzip or untar it. After gzipping/untarring, the temporary-file is deleted. You can customize the cachePath by setting it on the singleton object before extracting:
[[NVHTarGzip shared] setCachePath:customCachePath];
NVHTarGzip
uses NSProgress
to handle progress reporting. To keep track of progress create your own progress instance and use KVO to inspect the fractionCompleted
property. See the documentation of NSProgress and this great article by Ole Begemann for more information.
NSProgress* progress = [NSProgress progressWithTotalUnitCount:1];
NSString* keyPath = NSStringFromSelector(@selector(fractionCompleted));
[progress addObserver:self forKeyPath:keyPath options:NSKeyValueObservingOptionInitial context:NVHProgressFractionCompletedObserverContext];
[progress becomeCurrentWithPendingUnitCount:1];
[[NVHTarGzip shared] unTarGzipFileAtPath:self.demoSourceFilePath toPath:self.demoDestinationFilePath completion:^(NSError* error) {
[progress resignCurrent];
[progress removeObserver:self forKeyPath:keyPath];
}];
Checkout a full usage example in the example project; clone the repo, and run pod install
from the Example directory first.
Add streaming support (NSStream
). This would allow the usage of an intermediate file for tar.gz
packing and unpacking, thus speeding things a bit.
Pull requests are welcome!
NVHTarGzip is available through CocoaPods, to install
it simply add the following line to your Podfile
:
pod "NVHTarGzip"
Niels van Hoorn, [email protected]
NVHTarGzip is available under the MIT license. See the LICENSE
file for more info.