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Remove unused vertex array #380

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mario-holubar
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@not-fl3
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not-fl3 commented Jun 15, 2023

To be honest I can't give a good explanation right away (it should be in the comment above this code!), but I am not sure if not having any active binded VAO will not break anything.

@sokorototo
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This PR breaks rendering in general, the VAO is actually important

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