-
Notifications
You must be signed in to change notification settings - Fork 29.6k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
build: add --without-node-code-cache configure option #30647
Conversation
So that it's possible to build without code cache (in particular, without building mkcodecache) for testing.
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. nodejs#28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so I think to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way.
b079938
to
609fc75
Compare
Added another commit to make sure --shared imply --without-node-code-cache and --without-node-snapshot, and fixed the test. |
I believe the |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM % style nits.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Looks good!
|
So that it's possible to build without code cache (in particular, without building mkcodecache) for testing. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: James M Snell <[email protected]>
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. #28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: James M Snell <[email protected]>
Landed in cc3f2b3...8cf8eb1 |
So that it's possible to build without code cache (in particular, without building mkcodecache) for testing. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: James M Snell <[email protected]>
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. #28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: James M Snell <[email protected]>
So that it's possible to build without code cache (in particular, without building mkcodecache) for testing. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: James M Snell <[email protected]>
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. #28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: James M Snell <[email protected]>
So that it's possible to build without code cache (in particular, without building mkcodecache) for testing. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: James M Snell <[email protected]>
To build mkcodecache and mksnapshot (they are executables), we currently build libnode with unresolved symbols, then build the two exectuables with src/node_snapshot_stub.cc and src/node_code_cache_stub.cc. Each of them write a C++ file to disk when being run. We then use the generated C++ files & libnode (with unresolved symbols) to build the final Node executable. However, if libnode itself is the final product, then we should not build it with unresolved symbols. #28897 added the two stubs for the libnode target when the --shared configure option is used, but it did not get rid of the actions to build and run mksnapshot and mkcodecache for --shared, so to get it working we also need a patch to make sure --shared imply --without-node-code-cache and --without-node-snapshot, until we actually fix the TODO so that mksnapshot and mkcodecache do not use the libnode that way. PR-URL: #30647 Refs: #28845 Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Anna Henningsen <[email protected]> Reviewed-By: David Carlier <[email protected]> Reviewed-By: James M Snell <[email protected]>
build: add --without-node-code-cache configure option
So that it's possible to build without code cache (in particular,
without building mkcodecache) for testing.
Refs: #28845
build: do not build mksnapshot and mkcodecache for --shared
To build mkcodecache and mksnapshot (they are executables),
we currently build libnode with unresolved symbols, then build
the two exectuables with src/node_snapshot_stub.cc and
src/node_code_cache_stub.cc. Each of them write a C++ file to
disk when being run. We then use the generated C++ files & libnode
(with unresolved symbols) to build the final Node executable.
However, if libnode itself is the final product, then we should
not build it with unresolved symbols.
#28897 added the two stubs
for the libnode target when the --shared configure option is used,
but it did not get rid of the actions to build and run mksnapshot
and mkcodecache for --shared, so to get it working we also
need a patch to make sure --shared imply --without-node-code-cache
and --without-node-snapshot, until we actually fix the TODO so that
mksnapshot and mkcodecache do not use the libnode that way.
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passes