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net: fix net keepalive and noDelay
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1. support setKeepAlive again
2. set keepalive and nodelay to socket which is created by server
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theanarkh committed Jun 25, 2022
1 parent 3507b3f commit d262b5c
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Showing 3 changed files with 26 additions and 1 deletion.
14 changes: 13 additions & 1 deletion lib/net.js
Original file line number Diff line number Diff line change
Expand Up @@ -554,7 +554,16 @@ Socket.prototype.setKeepAlive = function(enable, initialDelayMsecs) {
return this;
}

if (this._handle.setKeepAlive && enable !== this[kSetKeepAlive]) {
if (!this._handle.setKeepAlive) {
return this;
}

if (enable !== this[kSetKeepAlive] ||
(
enable &&
this[kSetKeepAliveInitialDelay] !== initialDelay
)
) {
this[kSetKeepAlive] = enable;
this[kSetKeepAliveInitialDelay] = initialDelay;
this._handle.setKeepAlive(enable, initialDelay);
Expand Down Expand Up @@ -1660,9 +1669,12 @@ function onconnection(err, clientHandle) {
});

if (self.noDelay && clientHandle.setNoDelay) {
socket[kSetNoDelay] = true;
clientHandle.setNoDelay(true);
}
if (self.keepAlive && clientHandle.setKeepAlive) {
socket[kSetKeepAlive] = true;
socket[kSetKeepAliveInitialDelay] = self.keepAliveInitialDelay;
clientHandle.setKeepAlive(true, self.keepAliveInitialDelay);
}

Expand Down
10 changes: 10 additions & 0 deletions test/parallel/test-net-server-keepalive.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,15 @@ const server = net.createServer({
keepAlive: true,
keepAliveInitialDelay: 1000
}, common.mustCall((socket) => {
const setKeepAlive = socket._handle.setKeepAlive;
socket._handle.setKeepAlive = common.mustCall((enable, initialDelay) => {
assert.strictEqual(enable, true);
assert.match(String(initialDelay), /^2|3$/);
return setKeepAlive.call(socket._handle, enable, initialDelay);
}, 2);
socket.setKeepAlive(true, 1000);
socket.setKeepAlive(true, 2000);
socket.setKeepAlive(true, 3000);
socket.destroy();
server.close();
})).listen(0, common.mustCall(() => {
Expand All @@ -20,6 +29,7 @@ server._handle.onconnection = common.mustCall((err, clientHandle) => {
assert.strictEqual(enable, server.keepAlive);
assert.strictEqual(initialDelayMsecs, server.keepAliveInitialDelay);
setKeepAlive.call(clientHandle, enable, initialDelayMsecs);
clientHandle.setKeepAlive = setKeepAlive;
});
onconnection.call(server._handle, err, clientHandle);
});
3 changes: 3 additions & 0 deletions test/parallel/test-net-server-nodelay.js
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,8 @@ const net = require('net');
const server = net.createServer({
noDelay: true
}, common.mustCall((socket) => {
socket._handle.setNoDelay = common.mustNotCall();
socket.setNoDelay(true);
socket.destroy();
server.close();
})).listen(0, common.mustCall(() => {
Expand All @@ -18,6 +20,7 @@ server._handle.onconnection = common.mustCall((err, clientHandle) => {
clientHandle.setNoDelay = common.mustCall((enable) => {
assert.strictEqual(enable, server.noDelay);
setNoDelay.call(clientHandle, enable);
clientHandle.setNoDelay = setNoDelay;
});
onconnection.call(server._handle, err, clientHandle);
});

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