Connects Minecraft Server and Discord without any mods or plugins.
npm install -g minecord
In your Minecraft server.properties
, make sure you have and restart the server.
enable-rcon=true
rcon.password=[minecraftRconPassword]
rcon.port=[minecraftRconPort]
Create a bot of Discord from here and get bot token.
Then let the created Bot participate in a specific channel from the OAuth 2 URL Generator.
Set up the config.json
file.
{
"pluginsDir": null,
"enable": [
"chat",
"login",
"death",
"whitelist",
"server"
],
"disable": [],
"minecraftLog": "/var/minecraft/logs/latest.log",
"minecraftRconHost": "localhost",
"minecraftRconPort": 25575,
"minecraftRconPassword": "password",
"discordBotToken": "bot_token",
"discordChannel": "channel_id"
}
In order to acquire the channel ID, enable developer mode in your Discord client, then right click channel and select "Copy ID".
And run Minecord.
minecord --config /path/to/config.json
Alternatively, the setting can be given as an option.
minecord --help
Usage: minecord [options]
Options:
-V, --version output the version number
-c, --config <file> set configuration file
-p, --plugins-dir <dir> set local plugins directory
--enable <plugins> enable plugin by name, "--enable PLUGIN1,PLUGIN2" for multiple plugins
--disable <plugins> disable plugin by name, "--disable PLUGIN1,PLUGIN2" for multiple plugins
--minecraft-log <path> set the path to Minecraft log (It is recommended to specify them collectively in the configuration file)
--minecraft-rcon-host <host> set the Minecraft Server rcon host (It is recommended to specify them collectively in the configuration file)
--minecraft-rcon-port <port> set the Minecraft Server rcon port (It is recommended to specify them collectively in the configuration file)
--minecraft-rcon-password <password> set the Minecraft Server rcon password (It is recommended to specify them collectively in the configuration file)
--discord-bot-token <token> set Discord bot token (It is recommended to specify them collectively in the configuration file)
--discord-channel <id> set Discord channel ID for for the discord bot (It is recommended to specify them collectively in the configuration file)
-h, --help output usage information
If you are an administrator of the channel of Discord, you can use it more conveniently by unifying Discord's nickname and Minecraft's username.
By default, the following plugins are included.
- chat : Sharing messages entered by users with Minecraft and Discord on their respective screens. (Default: enable)
- login : Transfer login notification in Minecraft to Discord. (Default: disable)
- death : Transfer the dead player notification in Minecraft to Discord. (Default: disable)
- whitelist : Transfer whitelist operation notification in Minecraft to Discord. (Default: disable)
- server : Transfer notification of start and stop of Minecraft server to Discord. (Default: disable)
To load the local plugin, please put the plugin in the directory specified by the --plugins-dir
option and specify it in the configuration file.
When publishing the global plugin, please publish it as minecord-plugin-[PLUGIN]
.
export default Plugin => new Plugin({
discord ({message, channel, user, sendToDiscord, sendToMinecraft}) {
// Processing when receiving a message from Discord.
},
minecraft ({log, time, causedAt, level, message, channel, user, sendToDiscord, sendToMinecraft}) {
// Processing when receiving a message from Minecraft.
}
})
It is executed when a message is received from the Discord channel.
Argument message
is Message
object of discord.js.
Argument channel
is TextChannel
object of discord.js.
Argument user
is User
object of discord.js.
Argument sendToDiscord
is send
function of discord.js.
Argument sendToMinecraft
is send
function of node-modern-rcon.
It is executed when new Minecraft log is detected.
Argument log
is one Minecraft log line.
Argument time
, causedAt
, level
and message
is the value obtained by parsing the Minecraft log.
For example, it becomes as follows.
[01:23:45] [Server thread/INFO]: player joined the game
export default Plugin => new Plugin({
minecraft ({log, time, causedAt, level, message, channel, user, sendToDiscord, sendToMinecraft}) {
console.log(log === '[01:23:45] [Server thread/INFO]: player joined the game')
console.log(time === '01:23:45')
console.log(causedAt === 'Server thread')
console.log(level === 'INFO')
console.log(message === 'player joined the game')
// All true
}
})
Argument channel
is TextChannel
object of discord.js.
Argument user
is User
object of discord.js.
Argument sendToDiscord
is send
function of discord.js.
Argument sendToMinecraft
is send
function of node-modern-rcon.
I would be delighted if you rewrite README.md
in native English!!
Of course, I would be delighted if you point out any problems or improvements related to the program.
Or, I would appreciate it if you increase the number of plugins included by default.
https://github.com/node-link/minecord/issues