A jQuery wrapper around the YouTube Player API.
The TubePlayer plugin allows developers to focus on functionality as opposed to infrastructure around the YouTube player. The plugin exposes meaningful methods that are triggered based on state changes from the player API. The plugin also provides events that can be triggered on it allowing developers to create a customized player remote, programmatically control videos, gain access for analytics purposes and much more.
Download the production version or the development version.
In your web page:
<script src="//cdnjs.cloudflare.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<script src="//cdnjs.cloudflare.com/ajax/libs/jquery-tubeplayer/2.1.0/jquery.tubeplayer.min.js"></script>
<div id='youtube-video-player'></div>
<script type="text/javascript">
jQuery(document).ready(function(){
jQuery("#youtube-video-player").tubeplayer({
initialVideo: "kOkQ4T5WO9E",
onPlayerLoaded: function(){
console.log(this.tubeplayer("data"));
},
});
});
</script>
$.tubeplayer.defaults.settings = {
// Plugin init params
width: 480, // the width of the player
height: 270, // the height of the player
allowFullScreen: "true", // true by default, allow user to go full screen
initialVideo: "DkoeNLuMbcI", // the video that is loaded into the player
playlist: null, // array of video id's if a playlist is desired
start: 0,
preferredQuality: "default", // preferred quality: auto, small, medium, large, hd720
controls: 1, // whether the player should have the controls visible, 0 or 1 or 2
showRelated: false, // show the related videos when the player ends, 0 or 1
playsinline: false, // setting for ipad
autoPlay: false, // whether the player should autoplay the video, 0 or 1
color: "red", // possible options: "red" or "white"
showinfo: false, // if you want the player to include details about the video
modestbranding: true, // specify to include/exclude the YouTube watermark
annotations: true, // show annotations?
loop: 0, // whether or not the player will loop
protocol: 'http',
// Player Trigger Specific Functionality
onPlay: function(id){}, // after the play method is called
onPause: function(){}, // after the pause method is called
onStop: function(){}, // after the player is stopped
onSeek: function(time){}, // after the video has been seeked to a defined point
onMute: function(){}, // after the player is muted
onUnMute: function(){}, // after the player is unmuted
// Player State Change Specific Functionality
onPlayerUnstarted: function(){}, // player returns a state of unstarted
onPlayerEnded: function(){}, // player returns a state of ended
onPlayerPlaying: function(){}, // player returns a state of playing
onPlayerPaused: function(){}, // player returns a state of paused
onPlayerBuffering: function(){}, // player returns a state of buffering
onPlayerCued: function(){}, // player returns a state of cued
onPlayerLoaded: function(){}, // player is initially loaded and attached to the DOM
onQualityChange: function(quality){}, // player quality changes
onRateChange: function(rate){}, // player rate changes
// Error State Specific Functionality
onErrorNotFound: function(){}, // if a video cant be found
onErrorNotEmbeddable: function(){}, // if a video isnt embeddable
onErrorInvalidParameter: function(){} // if we've got an invalid param and can't play
};
onPlay
onPause
onStop
onSeek
onMute
onUnMute
onPlayerUnstarted
onPlayerEnded
onPlayerPlaying
onPlayerPaused
onPlayerBuffering
onPlayerCued
onPlayerLoaded
onQualityChange
onRateChange
onErrorNotFound
onErrorNotEmbeddable
onErrorInvalidParameter
jQuery("#player").tubeplayer("cue", playerId);
jQuery("#player").tubeplayer("play");
jQuery("#player").tubeplayer("play", videoId);
jQuery("#player").tubeplayer("play", {id: videoId, time: 0});
jQuery("#player").tubeplayer("pause");
jQuery("#player").tubeplayer("stop");
jQuery("#player").tubeplayer("seek", "0:32");
jQuery("#player").tubeplayer("seek", 100); // or use seconds
jQuery("#player").tubeplayer("size", {width:400,height:300});
jQuery("#player").tubeplayer("destroy");
jQuery("#player").tubeplayer("player");
jQuery("#player").tubeplayer("mute");
jQuery("#player").tubeplayer("unmute");
jQuery("#player").tubeplayer("isMuted");
jQuery("#player").tubeplayer("volume");
jQuery("#player").tubeplayer("volume",50); // 0-100
jQuery("#player").tubeplayer("quality");
jQuery("#player").tubeplayer("quality", "hd720"); // video must support this and be sized appropriately
jQuery("#player").tubeplayer("playbackRate");
jQuery("#player").tubeplayer("playbackRate", 1.5); // video must support this
jQuery("#player").tubeplayer("cuePlaylist", [videoId1, videoId2]);
jQuery("#player").tubeplayer("cuePlaylist", {playlist: [videoId1, videoId2], index: 1});
jQuery("#player").tubeplayer("playPlaylist", [videoId1, videoId2]);
jQuery("#player").tubeplayer("playPlaylist", {playlist: [videoId1, videoId2], index: 1});
jQuery("#player").tubeplayer("next");
jQuery("#player").tubeplayer("previous");
jQuery("#player").tubeplayer("playVideoAt", 1);
jQuery("#player").tubeplayer("data");
jQuery("#player").tubeplayer("opts");
jQuery("#player").tubeplayer("videoId");
The test/ folder contains the unit test scripts. This is a good place to get an idea for what's going on. You can also get some insight into the things the plugin can do.
The test_console/ folder within this repository, contains a fully functional debug console for the tubeplayer project.
The console enables the quick creation and destruction of a youtube player with UI controls to supplement the various specified inputs. The console allows the user to invoke operations and observe the effects (e.g. onPlayerPlaying, onPlay), by printing each action being invoked on the TubePlayer plugin while going through them. Additionally, the console has the necessary links to follow up in API docs.
In order to use the console, you will need to run a web server. A simple example would be to use python's SimpleHTTPServer. Here is an example of how to create host one on port 8082, from your command line navigate to the appropriate directory you want to serve up and then:
python -m SimpleHTTPServer 8082
There is a bash script that will run the debug console from the root directory. Assuming $CWD is the root directory:
./scripts/server.sh
To access..
- the debug console, navigate to
http://localhost:8082/test_console/index.html
- the unit tests, navigate to
http://localhost:8082/test/tubeplayer.html
A detailed overview of the release notes can be found in the CHANGELOG.
Copyright (c) Nirvana Tikku Licensed under the MIT license.