This project aims to keep continuity of the React Native FBSDK from Facebook. As Facebook dropped support from it. As a community for this is our effort in order to keep upgrading and improving support for this module.
React Native FBSDK is a wrapper around the iOS Facebook SDK and Android Facebook SDK, allowing for Facebook integration in React Native apps. Access to native components, from login to sharing, is provided entirely through documented JavaScript modules so you don't have to call a single native function directly.
Functionality is provided through one single npm package so you can use it for both platforms without downloading any extra packages. Follow this guide to use react-native-fbsdk in your React Native app. You can also visit https://developers.facebook.com/docs/react-native for tutorials and reference documentation.
To use this library you need to ensure you match up with the correct version of React Native you are using.
FB SDK | lib version | Required React Native Version |
---|---|---|
>= 9.3.0+ | react-native-fbsdk-next > 4.3.0 |
>=0.63.3 * |
>= 9.0.0+ | react-native-fbsdk-next >= 3.0.1 |
>= 0.60 |
<= 8.0.1 | react-native-fbsdk >= 1.0.0 |
>= 0.60 |
<= 8.0.1 | react-native-fbsdk <= 0.10 |
<= 0.59.x |
⚠️ * AttentionPlease notice that this module in versions after 4.2.0 only supports React Native versions above 0.63.3 as it's the oldest version of React Native which support latest XCode version. Technically, it may work on older versions (test it to be sure) but they are not supported. Changes that accidentally break older react-native versions may be issued without regard to semantic versioning constraints because we do not test against the older versions. Please see this issue for an example of a previous break. Please update to current react-native versions.
using either Yarn:
yarn add react-native-fbsdk-next
or npm:
npm install --save react-native-fbsdk-next
- React Native 0.60+
CLI autolink feature links the module while building the app.
Note For iOS
using cocoapods
, run:
$ cd ios/ && pod install
- React Native <= 0.59
For support with React Native <= 0.59, please refer to React Native FBSDK
If you can't or don't want to use the CLI tool, you can also manually link the library using the instructions below (click on the arrow to show them):
Manually link the library on iOS
Either follow the instructions in the React Native documentation to manually link the framework or link using Cocoapods by adding this to your Podfile
:
pod 'react-native-fbsdk-next', :path => '../node_modules/react-native-fbsdk-next'
Manually link the library on Android
Make the following changes:
include ':react-native-fbsdk-next'
project(':react-native-fbsdk-next').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-fbsdk-next/android')
dependencies {
...
implementation project(':react-native-fbsdk-next')
}
On top, where imports are:
import com.facebook.reactnative.androidsdk.FBSDKPackage;
Add the FBSDKPackage
class to your list of exported packages.
@Override
protected List<ReactPackage> getPackages() {
return Arrays.asList(
new MainReactPackage(),
new FBSDKPackage()
);
}
Before you can run the project, follow the Getting Started Guide for Facebook Android SDK to set up a Facebook app. You can skip the build.gradle changes since that's taken care of by the rnpm link step above, but make sure you follow the rest of the steps such as updating strings.xml
and AndroidManifest.xml
. In addition, keep in mind that you have to point the Key Hash generation command at your app's debug.keystore
file. You can find its location by checking storeFile
in one of the build.gradle
files (its default path is android/app/build.gradle
however this can vary from project to project).
Follow steps 2, 3 and 4 in the Getting Started Guide for Facebook SDK for iOS.
NOTE: The above link (Step 3 and 4) contains Swift code instead of Objective-C which is inconvenient since react-native
ecosystem still relies
on Objective-C. To make it work in Objective-C you need to do the following in /ios/PROJECT/AppDelegate.m
:
- Add
#import <FBSDKCoreKit/FBSDKCoreKit-swift.h>
- Inside
didFinishLaunchingWithOptions
, add the following:[[FBSDKApplicationDelegate sharedInstance] application:application didFinishLaunchingWithOptions:launchOptions];
- After this step, if you run into this
build
issue:Undefined symbols for architecture x86_64:
, then you need to create a new fileFile.swift
on your project folder. After doing this, you will get a prompt fromXcode
asking if you would like to create aBridging Header
. Click accept. - From the facebook-ios-sdk docs steps 1-3, but in Objective-C since they have moved to Swift for their examples - make something like the following code is in AppDelegate.m:
Without this code login might not work if Facebook app is installed, see thebergamo#59 (comment) - if you are also using react-native deep-linking you may need have multiple entries in this openURL method, as detailed in the next section
- (BOOL)application:(UIApplication *)app openURL:(NSURL *)url options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options { return [[FBSDKApplicationDelegate sharedInstance]application:app openURL:url options:options]; }
If you're not using cocoapods already you can also follow step 1.1 to set it up.
If you're using React Native's RCTLinkingManager
The AppDelegate.m
file can only have one method for openUrl
. If you're also using RCTLinkingManager
to handle deep links, you should handle both results in your openUrl
method.
#import <FBSDKCoreKit/FBSDKCoreKit-swift.h> // <- Add This Import
#import <React/RCTLinkingManager.h> // <- Add This Import
- (BOOL)application:(UIApplication *)app
openURL:(NSURL *)url
options:(NSDictionary<UIApplicationOpenURLOptionsKey,id> *)options
{
if ([[FBSDKApplicationDelegate sharedInstance] application:app openURL:url options:options]) {
return YES;
}
if ([RCTLinkingManager application:app openURL:url options:options]) {
return YES;
}
return NO;
}
- I cannot run the Android project.
- Make sure you added the code snippet in step 3.1.
- Make sure you set up a Facebook app and updated the
AndroidManifest.xml
andres/values/strings.xml
with Facebook app settings.
- Duplicate symbol errors
- Make sure that
FBSDK[Core, Login, Share]Kit.framework
are NOT inLink Binary with Libraries
for your root project when using cocoapods.
- I get this build error:
no type or protocol named UIApplicationOpenURLOptionsKey
:
- Your Xcode version is too old. Upgrade to Xcode 10.0+.
- You get a compilation error with the error
Undefined symbols for architecture x86_64
Undefined symbols for architecture x86_64:
"_swift_FORCE_LOAD$_swiftUniformTypeIdentifiers", referenced from:
_swift_FORCE_LOAD$swiftUniformTypeIdentifiers$_FBSDKShareKit in libFBSDKShareKit.a(Enums+Extensions.o)
(maybe you meant: _swift_FORCE_LOAD$swiftUniformTypeIdentifiers$_FBSDKShareKit)
"_swift_FORCE_LOAD$_swiftCoreMIDI", referenced from:
_swift_FORCE_LOAD$swiftCoreMIDI$_FBSDKShareKit in libFBSDKShareKit.a(Enums+Extensions.o)
(maybe you meant: _swift_FORCE_LOAD$swiftCoreMIDI$_FBSDKShareKit)
"_swift_FORCE_LOAD$_swiftWebKit", referenced from:
_swift_FORCE_LOAD$swiftWebKit$_FBSDKCoreKit in libFBSDKCoreKit.a(AccessToken.o)
_swift_FORCE_LOAD$swiftWebKit$_FBSDKCoreKit in libFBSDKCoreKit.a(Permission.o)
_swift_FORCE_LOAD$swiftWebKit$_FBSDKCoreKit in libFBSDKCoreKit.a(Settings.o)
_swift_FORCE_LOAD$swiftWebKit$_FBSDKLoginKit in libFBSDKLoginKit.a(FBLoginButton.o)
_swift_FORCE_LOAD$swiftWebKit$_FBSDKLoginKit in libFBSDKLoginKit.a(LoginManager.o)
_swift_FORCE_LOAD$swiftWebKit$_FBSDKShareKit in libFBSDKShareKit.a(Enums+Extensions.o)
(maybe you meant: _swift_FORCE_LOAD$swiftWebKit$_FBSDKLoginKit, _swift_FORCE_LOAD$swiftWebKit$_FBSDKShareKit , _swift_FORCE_LOAD$swiftWebKit$_FBSDKCoreKit )
ld: symbol(s) not found for architecture x86_64
After facebook-ios-sdk v7 (written with Swift parts) you need to coordinate Swift language usage with Objective-C for iOS.
Either:
- add a new file named
File.Swift
in the main project folder and answer "yes" when Xcode asks you if you want to "Create Bridging Header" The empty swift file makes this change to the Header Search Path on your build settings:
$(TOOLCHAIN_DIR)/usr/lib/swift/$(PLATFORM_NAME)
$(TOOLCHAIN_DIR)/usr/lib/swift-5.0/$(PLATFORM_NAME)
-
or add this stanza in the postinstall section of your Podfile as a possible workaround (then
pod deintegrate && pod install
):# Mixing Swift and Objective-C in a react-native project may be problematic. # Workaround: https://github.com/facebookarchive/react-native-fbsdk/issues/755#issuecomment-787488994 installer.aggregate_targets.first.user_project.native_targets.each do |target| target.build_configurations.each do |config| config.build_settings['LIBRARY_SEARCH_PATHS'] = ['$(inherited)', '$(SDKROOT)/usr/lib/swift'] end end
Both result in fixing search paths.
-
AppLink.fetchDeferredAppLink does not work (on iOS at least)
Both the Facebook App and your app have to have App Tracking Transparency (ATT) permission granted for facebook deferred app links to work. See this related issue
-
You get an exception
App ID not found. Add a string value with your app ID for the key FacebookAppID to the Info.plist or call [FBSDKSettings setAppID:].
If you find yourself in this situation, and you are certain that you have the FacebookAppID in your Info.plist or that you have called setAppId
, you may be able to fix it by adding the following lines to AppDelegate.m
inside the - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
, just before the return YES
statement:
[[FBSDKApplicationDelegate sharedInstance] application:application
didFinishLaunchingWithOptions:launchOptions];
- You don't see any events in the Facebook Events Manager
For it to work you need to:
- Run the app on a real device
- Have the facebook app running in the background and logged in to an account
- Have that account you used on Facebook added as an "Advertising Account" for your app on Facebook's dashboard
- MOST IMPORTANT: Have ATT enabled both on the FACEBOOK APP and YOUR APP.
This will make it so events you log on your app by YOU—which I guess they determine by seeing who is logged in on the Facebook App— are the ones to show up on the Event manager.
To comply with Apple privacy requirements, for iOS the autoInitEnabled
option is removed from facebook-ios-sdk#v9.0.0.
Using this module, there are two options to comply with this requirement, one is platform-neutral and can be used from your javascript code whenever it makes sense for your app, and one is native.
In case you e.g. would like to use multiple facebook apps, you can set the facebook app ID using setAppID
import { Settings } from 'react-native-fbsdk-next';
// Setting the facebook app id using setAppID
// Remember to set CFBundleURLSchemes in Info.plist on iOS if needed
Settings.setAppID('APP ID');
If you do not need to handle a GDPR-type opt-in flow, on iOS you should include the following javascript code as early in startup as possible. For Android auto-init is the default still, so this is not strictly necessary for Android but will work.
If you need to handle a GDPR-type flow, make sure your SDK is configured natively to delay all logging activity according to the GDPR instructions, ask for user consent, and after obtaining consent include code similar to this:
import { Settings } from 'react-native-fbsdk-next';
// Ask for consent first if necessary
// Possibly only do this for iOS if no need to handle a GDPR-type flow
Settings.initializeSDK();
If you would like to initialize the Facebook SDK even earlier in startup for iOS, you need to include this code in your AppDelegate.m file now that auto-initialization is removed.
#import <FBSDKCoreKit/FBSDKCoreKit.h> // <- Add This Import
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[FBSDKApplicationDelegate.sharedInstance initializeSDK]; // <- add this
// your other stuff
}
import React, { Component } from 'react';
import { View } from 'react-native';
import { LoginButton, AccessToken } from 'react-native-fbsdk-next';
export default class Login extends Component {
render() {
return (
<View>
<LoginButton
onLoginFinished={
(error, result) => {
if (error) {
console.log("login has error: " + result.error);
} else if (result.isCancelled) {
console.log("login is cancelled.");
} else {
AccessToken.getCurrentAccessToken().then(
(data) => {
console.log(data.accessToken.toString())
}
)
}
}
}
onLogoutFinished={() => console.log("logout.")}/>
</View>
);
}
};
You can also use the Login Manager with custom UI to perform Login.
// ...
import { LoginManager } from "react-native-fbsdk-next";
// ...
// Attempt a login using the Facebook login dialog asking for default permissions.
LoginManager.logInWithPermissions(["public_profile"]).then(
function(result) {
if (result.isCancelled) {
console.log("Login cancelled");
} else {
console.log(
"Login success with permissions: " +
result.grantedPermissions.toString()
);
}
},
function(error) {
console.log("Login fail with error: " + error);
}
);
You can retrieve the profile information after a succesfull login attempt. The data returned will be related to the type of authentication you are using (limited or not) and the permission granted by the login method.
// ...
import { Profile } from "react-native-fbsdk-next";
// ...
const currentProfile = Profile.getCurrentProfile().then(
function(currentProfile) {
if (currentProfile) {
console.log("The current logged user is: " +
currentProfile.name
+ ". His profile id is: " +
currentProfile.userID
);
}
}
);
There's some platform related specific behaviours that you need to consider:
- On Android, the
email
field doesn't get retrieved even if the[..., 'email', ...]
permission will be request. In fact, theemail
field doesn't exist in the native Java SDK provided by Facebook at the moment (https://developers.facebook.com/docs/reference/androidsdk/current/facebook/com/facebook/profile.html/?locale=it_IT) - The width and height query params for the profile picture uri will be 100 (iOS SDK default values).
Limited Login allows developers to signal that a login is limited in terms of tracking users.
loginTrackingIOS
- The possible values are enabled
and limited
. Defaults to enabled
.
When loginTrackingIOS
is limited
- AccessToken
will be unavailable. Use AuthenticationToken
instead.
nonceIOS
- Limited Login allows developers to pass a custom nonce for use in verifying an authentication attempt on their servers. A valid nonce must be a non-empty string without whitespace. An invalid nonce will not be set. Instead, default unique nonces will be used for login attempts.
import React, { Component } from 'react';
import { View, Platform } from 'react-native';
import {
AccessToken,
AuthenticationToken,
LoginButton,
} from 'react-native-fbsdk-next';
export default class Login extends Component {
render() {
return (
<View>
<LoginButton
onLoginFinished={(error, result) => {
if (error) {
console.log('login has error: ' + result.error);
} else if (result.isCancelled) {
console.log('login is cancelled.');
} else {
if (Platform.OS === 'ios') {
AuthenticationToken.getAuthenticationTokenIOS().then((data) => {
console.log(data?.authenticationToken);
});
} else {
AccessToken.getCurrentAccessToken().then((data) => {
console.log(data?.accessToken.toString());
});
}
}
}}
onLogoutFinished={() => console.log('logout.')}
loginTrackingIOS={'limited'}
nonceIOS={'my_nonce'}
/>
</View>
);
}
}
import {
AccessToken,
AuthenticationToken,
LoginManager,
} from 'react-native-fbsdk-next';
//...
try {
const result = await LoginManager.logInWithPermissions(
['public_profile', 'email'],
'limited',
'my_nonce'
);
console.log(result);
if (Platform.OS === 'ios') {
const result = await AuthenticationToken.getAuthenticationTokenIOS();
console.log(result?.authenticationToken);
} else {
const result = await AccessToken.getCurrentAccessToken();
console.log(result?.accessToken);
}
} catch (error) {
console.log(error);
}
//...
All of the dialogs included are used in a similar way, with differing content types.
// ...
import { ShareDialog } from 'react-native-fbsdk-next';
// ...
// Build up a shareable link.
const shareLinkContent = {
contentType: 'link',
contentUrl: "https://facebook.com",
};
// ...
// Share the link using the share dialog.
shareLinkWithShareDialog() {
var tmp = this;
ShareDialog.canShow(this.state.shareLinkContent).then(
function(canShow) {
if (canShow) {
return ShareDialog.show(tmp.state.shareLinkContent);
}
}
).then(
function(result) {
if (result.isCancelled) {
console.log('Share cancelled');
} else {
console.log('Share success with postId: '
+ result.postId);
}
},
function(error) {
console.log('Share fail with error: ' + error);
}
);
}
See SharePhotoContent and SharePhoto to refer other options.
const FBSDK = require('react-native-fbsdk-next');
const {
ShareApi,
} = FBSDK;
const photoUri = 'file://' + '/path/of/photo.png'
const sharePhotoContent = {
contentType = 'photo',
photos: [{ imageUrl: photoUri }],
}
// ...
ShareDialog.show(tmp.state.sharePhotoContent);
See ShareVideoContent and ShareVideo to refer other options.
const FBSDK = require('react-native-fbsdk-next');
const {
ShareApi,
} = FBSDK;
const videoUri = 'file://' + '/path/of/video.mp4'
const shareVideoContent = {
contentType = 'video',
video: { localUrl: videoUri },
}
// ...
ShareDialog.show(tmp.state.shareVideoContent);
Your app must have the publish_actions
permission approved to share through the share API. You should prefer to use the Share Dialogs for an easier and more consistent experience.
// ...
import { ShareApi } from 'react-native-fbsdk-next';
// ...
// Build up a shareable link.
const shareLinkContent = {
contentType: 'link',
contentUrl: "https://facebook.com",
};
// ...
// Share using the share API.
ShareApi.canShare(this.state.shareLinkContent).then(
var tmp = this;
function(canShare) {
if (canShare) {
return ShareApi.share(tmp.state.shareLinkContent, '/me', 'Some message.');
}
}
).then(
function(result) {
console.log('Share with ShareApi success.');
},
function(error) {
console.log('Share with ShareApi failed with error: ' + error);
}
);
// ...
import { AppEventsLogger } from "react-native-fbsdk-next";
// ...
// Log a $15 purchase.
AppEventsLogger.logPurchase(15, "USD", { param: "value" });
// Log standard event. e.g. completed registration
AppEventsLogger.logEvent(AppEventsLogger.AppEvents.CompletedRegistration, {
[AppEventsLogger.AppEventParams.RegistrationMethod]: "email",
});
Aggregated Event Measurement (AEM) for iOS apps allows for the measurement of app events from iOS 14.5+ users who have opted out of app tracking. To implement AEM for your app you can follow the steps below.
Add the following code in the system application:openURL:options:
function from AppDelegate
/SceneDelegate
where {app-id}
is your Facebook app ID. The call sequence matters.
The DeepLink URL from the re-engagement ads should be passed to the AEM Kit even if the app is opened in cold start.
#import <FBAEMKit/FBAEMKit.h>
// apply codes below to `application:openURL:options:`
// in `AppDelegate.m` or `SceneDelegate.m`
[FBAEMReporter configureWithNetworker:nil appID:@"{app-id}" reporter nil]; // Replace {app-id} with your Facebook App id
[FBAEMReporter enable];
[FBAEMReporter handleURL:url];
Use the AEMReporterIOS exported from the sdk to log event to AEM, logAEMEvent
function will bypass if platform isn't iOS, it's safe to call without platform determined.
import {AEMReporterIOS} from 'react-native-fbsdk-next';
// this will do nothing if Platform.OS != 'ios'
AEMReporterIOS.logAEMEvent(eventName, value, currency, otherParameters);
Event names for AEM must match event names you used in app event logging.
Here's an example of how to use this method -
LogFBPurchase = (purchaseAmount: number, currencyCode: string, parameters?: Params | undefined) => {
AppEventsLogger.logPurchase(purchaseAmount, currencyCode, parameters);
AEMReporterIOS.logAEMEvent("fb_mobile_purchase", purchaseAmount, currencyCode, parameters);
}
LogFBEvent = (eventName: string, valueToSum: number, parameters: Record<string,string | number>)=> {
AppEventsLogger.logEvent(eventName, valueToSum, parameters);
AEMReporterIOS.logAEMEvent(eventName, valueToSum, parameters.fb_currency, parameters);
}
// ...
import { GraphRequest, GraphRequestManager } from 'react-native-fbsdk-next';
// ...
//Create response callback.
_responseInfoCallback(error: ?Object, result: ?Object) {
if (error) {
console.log('Error fetching data: ' + error.toString());
} else {
console.log('Success fetching data: ' + result.toString());
}
}
// Create a graph request asking for user information with a callback to handle the response.
const infoRequest = new GraphRequest(
'/me',
null,
this._responseInfoCallback,
);
// Start the graph request.
new GraphRequestManager().addRequest(infoRequest).start();
This package cannot be used in the "Expo Go" app because it requires custom native code.
After installing this npm package, add the config plugin to the plugins
array of your app.json
or app.config.js
:
{
"expo": {
"plugins": ["react-native-fbsdk-next"]
}
}
Next, rebuild your app as described in the "Adding custom native code" guide.
The plugin provides props for extra customization. Every time you change the props or plugins, you'll need to rebuild (and prebuild
) the native app. If no extra properties are added, defaults will be used.
appID
(string): Facebook Application ID.displayName
(string): Application Name.clientToken
(string): Client Token.iosUserTrackingPermission
(string): iOS User Tracking Permission.advertiserIDCollectionEnabled
(boolean): Enable advertiser ID collection. Defaultfalse
.autoLogAppEventsEnabled
(boolean): Defaultfalse
.isAutoInitEnabled
(boolean): Defaultfalse
.
If you are migrating from
expo-facebook
to this library, it is important to consider thatclientToken
was not required inexpo-facebook
, but it is required here. You can get that value from "Facebook Developers > Your App > Configurations > Advanced".
{
"expo": {
"plugins": [
[
"react-native-fbsdk-next",
{
"appID": "48127127xxxxxxxx",
"clientToken": "c5078631e4065b60d7544a95xxxxxxxx",
"displayName": "RN SDK Demo",
"advertiserIDCollectionEnabled": false,
"autoLogAppEventsEnabled": false,
"isAutoInitEnabled": true,
"iosUserTrackingPermission": "This identifier will be used to deliver personalized ads to you."
}
]
]
}
}
To enable auto app installs in Expo, you need to set autoLogAppEventsEnabled and advertiserIDCollectionEnabled flags to true in your app.json
or app.config.js
.
Moreover, on iOS you need user consent to collect user data. You can do this by adding the following code somewhere to your App.tsx
:
import { requestTrackingPermissionsAsync } from 'expo-tracking-transparency';
const { status } = await requestTrackingPermissionsAsync();
Settings.initializeSDK();
if (status === 'granted') {
await Settings.setAdvertiserTrackingEnabled(true);
}
To run the example app, you'll first need to setup the environment:
refresh-example.sh
This will create a new app in the RNFBSDKExample
directory, using the latest version of React Native.
Next, it will patch the necessary files so you may run the example app.
yarn example:ios
or
yarn example:android
Note: You'll probably want to change the Facebook App ID to your own, else the example app won't be able to login. To change it, edit your local copy of refresh-example.sh
, update the FacebookAppId
variable, then re-run refresh-example.sh
to regenerate the example directory.
We have a example mock inside jest/setup.js
but you just add the following line to your setup file:
jest.mock('react-native-fbsdk-next', () => require('react-native-fbsdk-next/jest/mocks').default);
You also can spyOn one of this mock to return whatever you want inside your test:
import { LoginManager } from 'react-native-fbsdk-next'
jest.spyOn(LoginManager, 'logInWithPermissions').mockImplementation(() => Promise.resolve({ isCancelled: false }))
- Website: https://facebook.github.io/react-native
- Twitter: https://twitter.com/reactnative
See the CONTRIBUTING file for how to help out.
See the LICENSE file.