Basically chess with powerups.
Currently only the client is hosted. I.e Backend is not hosted, so no online games yet.
Start with yarn dev
or yarn server
and yarn client
- Guard: Captures pieces that walk into it's available squares
- Shield: Piece cannot be captured
- Sword: Movement will capture pieces directly adjacent to it's landing spot
- Flail: Movement will capture pieces diagonally adjacent to it's landing spot
Make your own rules
Regular rules + add one powerup at the end of the turn?
Powerup takes a move?
Should you be able to stack powerups? Take powerups from your opponents?
As noted, multiplayer is currently not hosted.
Rooms are joined through the url query game ex. http://localhost:3000/?game=test