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Add alpha rendering to splatfacto, fix depth bug #2824

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merged 88 commits into from
Jan 25, 2024
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@kerrj kerrj commented Jan 25, 2024

Fixes a bug in depth rendering which ignores transmittance values of non-saturated pixels, adds alpha rendering to splatfacto with the accumulation output, which can be used for alpha supervision, compositing, etc.

kerrj and others added 30 commits October 10, 2023 17:11
KevinXu02 and others added 24 commits January 18, 2024 21:08
@kerrj kerrj requested a review from vye16 January 25, 2024 19:11
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lgtm

@kerrj kerrj merged commit f2f4bf5 into main Jan 25, 2024
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@kerrj kerrj deleted the justin/depth_and_alpha branch January 25, 2024 20:51
ArpegorPSGH pushed a commit to ArpegorPSGH/nerfstudio that referenced this pull request Jun 22, 2024
…2824)

* Add alpha rendering to splatfacto, output as accumulation
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5 participants