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We want to be able to quickly generate SDFormat files for objects without having to go through the entire sim2sim pipeline. Creating these files by hand is particularly tedious for mesh pieces and primitives. The script should take the visual mesh, the collision geometry, and the physical properties as inputs.
The text was updated successfully, but these errors were encountered:
We want to be able to quickly generate SDFormat files for objects without having to go through the entire sim2sim pipeline. Creating these files by hand is particularly tedious for mesh pieces and primitives. The script should take the visual mesh, the collision geometry, and the physical properties as inputs.
The text was updated successfully, but these errors were encountered: