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fix(engine,web): suppress restart-recovery noise on Projects tab; retry empty hydration on SSE open (#3274) #3328
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fix(engine,web): suppress restart-recovery noise on Projects tab; retry empty hydration on SSE open (#3274) #3328
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Medium Severity
The hydration retry can be consumed before any loader has failed.
runInitialHydrationRetry()marks_hydrationRetryDone = trueand later clears_initialHydrationPendingeven when all pending flags are still false. IninitApp(),connectSSE()is called before the initialloadThreads()call, so a fast SSEonopencan run this function first, consume the one retry, and clear the tracker. If the firstloadThreads/loadHistory/loadMissionsrequest then rejects, the catch block sees_initialHydrationPending === nulland cannot flag itself for retry. That leaves the same blank initial UI state this change is trying to recover from.Consider only marking the retry as done when at least one pending flag is true, and have loader catches trigger the retry immediately when SSE is already open (or track an explicit
initialHydrationSseReadyflag).Uh oh!
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