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* AudioFileReader supports filenames ending with .aif, resolvesnaudio#216
* v1.8.2 release
* Added "Data" property
Added "Data" property to allow for non Unicode decoding of text.
* Fixed typos
* With Directsound, when another playback is started after the playback has completely stopped, the problem of mixing noise is solved.
* Based on the advice of markheath, clearing processing of the secondary buffer is converted into a helper method.
* PropVariant fields now public
Changed field access modifiers from private to public to allow creation of custom variants for settings MMDevice instances property values.
* Addition of missing IPropertyStore methods for PropertyStore class.
Added SetValue and Commit methods to allow one to write new property values for MMDevice instance.
* Addition of new PropertyKeys class members
Declaration of new static PropertyKey fields:
- PKEY_Device_DeviceDesc, description property
- PKEY_Device_ControllerDeviceId, contains device id of controller device for given endpoint
- PKEY_Device_InterafaceKey, contains interface key path
for PropertyKeys static class.
* StorageAccessMode enum now public
* Blob struct now public
* Modified GetPropertyInformation for public use
Method GetPropertyInformation now public. Access flag can now be changed when accessing property store for given MMDevice.
* Fixed description
* Added XML documentation for new public members
* improved support for mono AAC, fixesnaudio#223
* Improved support for mono AAC
Multiplying the SampleRate & ChannelCount will cause exception with aac_lc mono _(it's only required with HE-AAC)_.
* Fix different behavior between Win7 and Win10.
* fix NullReferenceException opening AsioOut by index. resolvesnaudio#234
* v1.8.3 release
* Prevent audio files from staying locked
Fixing an issue that caused audio files used by the MediaFoundationReader class to stay locked after the class instance is disposed, due to unreleased COM object.
* additional constructor for MultiplexingWaveProvider
Hi,
Opening ".aif" file with AudioFileReader fails with a MediaFoundationException.
changing line 60 of AudioFileReder.cs from
else if (fileName.EndsWith(".aiff"))
to
else if (fileName.EndsWith(".aiff") || fileName.EndsWith(".aif"))
solve the problem and the file plays well
Regards,
Christophe
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