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Potential Tools and Libs
n8xm edited this page Feb 24, 2018
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- Babylon JS
- Image based lighting: https://www.babylonjs.com/demos/pbr/
- Material preview pane: http://johann.langhofer.net/PBRComposer/
- The require.js text plugin, which, according to WebGL Insights, "makes it easy to load a GLSL file into a JavaScript string in order to pass it to the WebGL API"
- Might be handy for our GLSL preprocessor / inlining.
- Might be handy for having GLSL in a separate file (editor can do proper commenting, syntax highlighting)
- If we don't use require.js, is there an equivalent to this somewhere else?
- Firefox has a shader editor but as of Feb 2018 it does not yet support WebGL 2
- TypeScript (makes JavaScript suck less by, among other things, having optional type annotations). In theory, compiles to idiomatic JavaScript.