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BasicDepthPacking: white nearest #13480

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merged 1 commit into from
Mar 3, 2018
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WestLangley
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Fixes #13329.

@WestLangley
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I made what I think are the correct mods to the SAO code. It looks good, anyway!

/ping @Ludobaka
/ping @bhouston

@mrdoob mrdoob added this to the r91 milestone Mar 3, 2018
@mrdoob mrdoob merged commit 4db05d9 into mrdoob:dev Mar 3, 2018
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mrdoob commented Mar 3, 2018

Thanks!

@WestLangley
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I was not able to get the God-rays example to work properly. That example is 6 years old. Perhaps someone is interested in updating it...

@WestLangley
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Merged in 24 seconds after posting. That has got to be a record! :)

@WestLangley WestLangley deleted the dev-white_nearest branch March 3, 2018 01:51
@Mugen87
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Mugen87 commented Mar 3, 2018

What about: https://threejs.org/examples/webgl_depth_texture.html

It is still "black nearest" in this case. Do we need a change here?

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@Mugen87 Might as well... I'll fix. Thanks.

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3 participants