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Issue with AudioContent Struct MarshalJSON #641

@hemanthfr

Description

@hemanthfr

AudioContent.MarshalJSON uses a value receiver instead of a pointer receiver
The MarshalJSON method for the AudioContent struct in content.go currently uses a value receiver:
func (c AudioContent) MarshalJSON() ([]byte, error)

This is problematic because:
Misleading Behavior: The method modifies the Data field (e.g., setting it to an empty slice if nil), but since the method operates on a copy of the struct, these changes are not applied to the original instance. This can lead to unexpected behavior.
Inconsistent Design: Other methods for AudioContent, such as fromWire, use a pointer receiver (*AudioContent), which is the correct approach when modifying the struct or ensuring efficient memory usage.
Performance Overhead: Using a value receiver creates a copy of the struct, which is unnecessary and inefficient, especially for large structs.

Proposed Solution:
Change the receiver of the MarshalJSON method to a pointer receiver:

Request for Clarification:
Correct me if I'm wrong here, but if there is a specific reason for this code to exist in its current form (e.g., intentional use of a value receiver for immutability or other design considerations), I would appreciate clarification. Otherwise, this change would improve consistency, performance, and maintainability.

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