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Screen space overlay bug with game window resize #93

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maxouhouh opened this issue Jun 8, 2020 · 1 comment
Closed

Screen space overlay bug with game window resize #93

maxouhouh opened this issue Jun 8, 2020 · 1 comment
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@maxouhouh
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When you set your canvas in Screen space - Overlay Mode, it wont show the right mask in the game window when you resize the game window . Sometime it works but most of the time the mask is completly broken. In the scene view the mask is working correctly.

Steps to reproduce the behavior:

  1. Open the Demo scene
  2. Change the canvas Render Mode to ScreenSpace - Overlay
  3. Resize the game view windows on one axis and sometimes you'll get the bug
  4. See error

My expectation is to have the same result in the game view than the scene view.

Annotation 2020-06-09 011526

  • Version 1.0.0 - preview 4
  • Platform: Window
  • Unity version: 2019.3.7f1
@maxouhouh maxouhouh added the bug Something isn't working label Jun 8, 2020
github-actions bot pushed a commit that referenced this issue Jun 9, 2020
# [1.0.0-preview.5](v1.0.0-preview.4...v1.0.0-preview.5) (2020-06-09)

### Bug Fixes

* screen space overlay bug with game window resize ([91b7788](91b7788)), closes [#93](#93)
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github-actions bot commented Jun 9, 2020

🎉 This issue has been resolved in version 1.0.0-preview.5 🎉

The release is available on:

Your semantic-release bot 📦🚀

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