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Spine (SkeletonGraphic) Support #221

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mob-sakai opened this issue Dec 25, 2024 · 1 comment
Closed

Spine (SkeletonGraphic) Support #221

mob-sakai opened this issue Dec 25, 2024 · 1 comment
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enhancement New feature or request released

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@mob-sakai
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#218

  • Add the SoftMaskable shaders
  • Update readme
@mob-sakai mob-sakai added the enhancement New feature or request label Dec 25, 2024
@mob-sakai mob-sakai self-assigned this Dec 25, 2024
github-actions bot pushed a commit that referenced this issue Jan 3, 2025
# [3.2.0](3.1.2...3.2.0) (2025-01-03)

### Features

* automatically display a dialog to import samples for TextMeshPro or Spine ([a122057](a122057)), closes [#219](#219)
* change the minimum value of `SoftMaskable.power` from 1 to 0.5, allowing for smoother softness transitions ([3d59755](3d59755))
* Spine support ([7677a49](7677a49)), closes [#218](#218) [#221](#221)
* support `TextMeshPro/Bitmap` and `TextMeshPro/Mobile/Bitmap` shaders. ([6d4900c](6d4900c))
@mob-sakai
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🎉 This issue has been resolved in version 3.2.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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