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mmankt authored Jul 24, 2022
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# BurstPathfinder

Unity Burst Compiler compatible node-based 2d pathfinder by Wojciech Miłowski

The Tide Games

[email protected]

Made for fun.
The original alorithm was ported to C# Jobs and Burst from AS3.
That pathdinfer was first used and battle tested in Intruder Combat Training 2X and War Heroes.
With Burst enabled it finds a path on 10000 nodes in around 0.3 ms on na AMD Ryzen 5900x

Demo scene in scenes/demo

Usage example in scripts/Pathfinder.BurstPathfinderDemo.cs

Developed in tested Unity 2021.3.0f1

Early proof-of-concpet version.

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