Tango skin :: update#1330
Conversation
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Hmm, should the metaknobs for effect units on the right be moved to the left side of the comboboxes to mirror the other side?
I like this. I made some changes to the EQ knobs and effect parameter knobs in #1315, so if you haven't already, merge the latest updates from master into this branch to make sure you don't make merge conflicts. |
In collapsed FX units I made toggles/meta/focus identical for both sides because IMO it resembles the left-to-right order in FX units on controllers, so I think symmetry is not necessary then. |
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5) when FX lot is focused, FX focus button now can un-focus with left-click as well |
Done, it's much wider now. A while ago I removed the tick mark to reclaim as much space as possible for the text to fit because there was an issue with the menu,.. can't recall. Seems to work now, at least on Linux. Can anyone test this with OSX as well? |
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'Effect name eliding' in French looks a bit strange..there's much space left but Effect names are abbreviated..and no tick marks |
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@ronso0 have you ever seen covers not being displayed correctly in tango? https://bugs.launchpad.net/mixxx/+bug/1729451 More OT talk, sry: I applaud all the efforts to improve the skins. I just wish, PRs would be of smaller scale. Fixes could be pushed to master quicker and then be tested and enjoyed by users sooner. I don't see the benefit of having these massive fix collections. There are areas where that makes sense, but for small fixes like the UI glitch above I'd rather see smaller prs being pushed to master more frequently. Guess that's a question of taste in the end. |
Nope, never.
Yes, you're right. |
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@foss- For the screen cast you used Tango from master. In this PR I also optimized the svg files, maybe it's related and maybe this issue is already fixed. Could you test it please? If you need instructions on how to do this quick and easy, let me know. |
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I wonder what a good place would be to document steps for that. The forum > skins announcement section? |
Yes, this is on my ToDo. IMO some links in the wiki need to be placed in a better way, sometimes I fail to find even the simplest stuff and need to resort to search function. Edit It seems most of the info in skin_guidelines and creating_skins is outdated. Updating all this will be a hell of a lot work... |
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So far, the update from 3 days ago is looking great. Thanks. For what it's worth, the way I have been getting your updates:
Is there an easier way to get to the Tango update branch in your repo? |
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Cool, thanks. What about the cover art issue on the spinnies?
For a one-time check this probably the easiest way. |
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@InannaMoon, yes, If you are a but sporty with git, PRs in github are just hidden branches in a repo, so you can do this: https://gist.github.com/piscisaureus/3342247 and view all PRs locally in git as branches. Otherwise, you can do a regular merge of a pr: https://help.github.com/articles/checking-out-pull-requests-locally/ |
or under windows to be sure to not have the windows installer system overwrite the file you just dropped (autorepair function), copy the new skin under Tango.new ;) |
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yesterday I had a 4h set with master + this PR without any usability issue. LGTM ! Good job @ronso0 and all 👍 |
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@sblaisot Great! |
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@ronso0 Thank you for all your love putting to this skin. Should I merge it now? |
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@daschuer Yes it can be merged! I fixed two issues:
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Thanks again. |
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Just an after-merge suggestion for the next tango skin update: add a visual indicator telling if the whole EffectUnit is enabled or disabled. Currently, some mapping allow to disable a whole EffectUnit but we have no visual feedback. |
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That was intentional. IMO adding an effect chain enable switch overcomplicates the UI. Users get confused with so many switches for different layers and I don't think that was is necessary or very helpful. Unfortunately as a side effect users who have old mappings that used the control will not have that on screen feedback. Refer to discussion in #1103 |
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ok, so I have to update the Reloop beatmix 2/4 mapping to not use this function as without visual feedback, it is hazardous to disable the whole EffectUnit. |


In this PR I fix some minor issues and clean up a bit.
hide headphone mixer when no headphone device is configuredMic/AuxFor booth gain tooltip, #1343 needs to be merged.
Please test if this makes sense. Also please check for glitches in Effect Selector drop-down and beat-jump/beat-loop size boxes, especially on Windows & OSX