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Releases: mixer/interactive-unreal-plugin
Releases · mixer/interactive-unreal-plugin
Improved Win32 support
Release Notes
- The browser-based OAuth UI used for Mixer sign-in in the Unreal Editor is now available as a Slate or UMG control for use inside game projects.
- Fix: Mixer blueprint nodes now function in editor builds launched with the -game parameter.
Mixer Interactivity Plugin for Unreal Engine 4 - Initial release
Release Notes
This is the beta release of the Mixer Interactivity Plugin for Unreal Engine 4. Check out the Wiki for help getting started with an integration.
Note: as the plugin is still in beta, it is subject to change. Feedback is welcome as we make the plugin even better!
Features
- Button and joystick support
- Group support
- Divide the audience up into different segments with unique controls
- Scene changes
- Cooldowns - disable a control for a specified period of time
- Broadcast state change notifications
- Spark transaction handling
- Blueprint integration
- Win32 and Xbox One XDK build support
- Authentication using OAuth or xtoken